Typical Deep Strike Crewmember Player: GAS6 Val Char Cost 12 STR 2 11 DEX 3 12 CON 4 11 BODY 2 12 INT 2 11 EGO 2 11 PRE 1 10 COM 0 2 PD 0 2 ED 0 3 SPD 9 4 REC 0 24 END 0 23 STUN 0 6" RUN 0 2" SWIM 0 2" LEAP 0 Characteristics Cost: 25 Cost Power 12 Starship Engineering Skill: (Total: 12 Active Cost, 12 Real Cost) PS: Starship Engineer 12- (Real Cost: 3) plus KS: Jump Drives 12- (Real Cost: 3) plus KS: Starship Manuever Drives 12- (Real Cost: 3) plus KS: Starship Power Plants 12- (Real Cost: 3) 8 Brawling SKill: (Total: 10 Active Cost, 8 Real Cost) +1 with HTH Combat (Real Cost: 5) plus Hand-To-Hand Attack +1d6 (5 Active Points); Hand-To-Hand Attack (-1/2) (Real Cost: 3) [Notes: Characters with Brawling Level of 3 or higher should take 10 pts of MA manuevers instead] Powers Cost: 20 Cost Skill 2 KS: Piracy 11- 2 KS: Boarding Actions 11- 2 AK: The Spinward Marches 11- 3 PS: Vacc Suit (DEX-based) 11- 3 Computer Programming 11- 3 Paramedics 11- 1 TF: Grav Vehicles/Hovercraft 2 WF: Laser Pistols, Laser Rifles [Notes: Laser Weapons] 3 Tactics 11- 2 WF: Rocket Pistols, Rocket Rifles [Notes: Zero G Weapons] 5 WF: Vehicle Weapons, Vehicle Weapons, Vehicle Weapons, Vehicle Weapons, Vehicle Weapons [Notes: :Lasers, Missiles, PAW, Meson Guns, High Energy Weapons,] 3 Electronics 11- 5 +1 with Ranged Combat 0 Language: Galactic Anglic (idiomatic) (4 Active Points) Skills Cost: 36 Cost Perk 3 Well-Connected 1 1) Contact (2 Active Points) 11- 1 2) Contact (2 Active Points) 11- 1 3) Contact (2 Active Points) 11- Perks Cost: 6 Total Character Cost: 87 Pts. Disadvantage 10 Psychological Limitation: Pirates Code of Ethics (Common, Moderate) 15 Psychological Limitation: Pro Solomani (Common, Strong) 15 Psychological Limitation: Xenophobic (Common, Strong) Disadvantage Points: 40 Base Points: 200 Experience Required: 0 Total Experience Available: 0 Experience Unspent: 0