Dungeontown Crawl Die Drop Table Procedure Drop your classic set of polyhedrons onto it, select the rooms the dice landed on. Draw a map, linking the dice results to the tables on the right. You can use the d4 and d6 results for all the location tables, or roll them each time. Look at the examples pictures: one is just a dungeon map, and the other one is more like a point crawl. In both cases, I added a couple of areas because it felt right. Other uses include: room generation (you can roll a d50 to get one result on the tables), room size and shape generator (just drop a d4), and you can just use the tables by themselves.