Goomba HP: 6 FP: Unnecessary Heart: 3 Power: 3 Smarts:3 Coolness: 3 Defense: 1 Speed: 1 Star Points Given: 3 Attacks: Headbonk Stat Used: Power Range: 1 Square Attributes: Direct, Unarmed Macro: &{template:default} {{name=**Headbonk** "BONK!" - Scout}} {{Succeses= [[ ((@{Power})d6>4)]] }} {{Damage= @{Power} }} {{Attributes= Direct, Unarmed}}{{Range= 1 Square}} {{Tier= Vanilla}} Spiked Goomba HP: 6 FP: Unnecessary Heart: 3 Power: 4 (Spiked Helmet gives the Goomba +1 Power) Smarts:3 Coolness: 3 Defense: 1 Speed: 1 Star Points Given: 4 Attacks: Spiky Headbonk Stat Used: Power Range: 1 Square Attributes: Direct, Spike Macro: &{template:default} {{name=**Spiky Headbonk** You get the point.}} {{Succeses= [[ ((@{Power})d6>4)]] }} {{Damage= @{Power} }} {{Attributes= Direct, Spike}}{{Range= 1 Square}} {{Tier= Vanilla}} ParaGoomba HP: 6 FP: Unnecessary Heart: 3 Power: 3 Smarts:3 Coolness: 3 Defense: 1 Speed: 2 (Wings give Goomba +1 to Speed) Star Points Given: 3 Attacks: Divebomb Stat Used: Power Range: 2 Squares Attributes: Direct, Unarmed Macro: &{template:default} {{name=**Divebomb** If he exploded at the end of the dive.... now that'd be something!}} {{Succeses= [[ ((@{Power})d6>4)]] }} {{Damage= @{Power} }} {{Attributes= Direct, Unarmed}}{{Range= 2 Square}} {{Tier= Vanilla}} Koopa Troopa HP: 8 FP: Unecessary Heart: 4 Power: 4 (Koopa Shell gives +1 Power) Smarts: 3 Coolness: 3 Defense: 2 (Koopa Shell gives +1 Defense) Speed: 2 Star Points Given: 4 Attacks: Shell Shot Stat Used: Power Range: 3 Squares Attributes: Direct, Unarmed Macro: &{template:default} {{name=**Shell Shot** Hard and Fast ..if you know what I mean.}} {{Succeses= [[ ((@{Power})d6>4)]] }} {{Damage= @{Power} }} {{Attributes= Direct, Unarmed}}{{Range= 3 Squares}} {{Tier= Vanilla}} Mini-Blooper HP: 10 FP: 4 Heart: 5 Power: 3 Smarts: 2 Coolness: 4 Defense: 1 Speed: 2 Star Points Given: 4 Attacks: Ink Shot Stat Used: Coolness Range: 1 Square Attributes: Indirect, Water Macro: &{template:default} {{name=**Ink Shot** Ewwww!}} {{Successes= [[(@{Coolness} )d6>4 ]]}} {{Damage=[[(@{Coolness}/2)]]}} {{Attributes= Indirect, Water}} {{Range= 1 Square}} {{Tier=Vanilla}} &{template:default} {{This attack continues until it is blocked, countered, or dodged. It is rolled for a maximum of Coolness Stat}} Big Blooper (Qualifies as Boss/MiniBoss) HP: 20 FP: 10 Heart: 10 Power: 6 Smarts: 4 Coolness: 6 Defense: 2 Speed: 2 Star Points Given: 20 Attacks: Ink Shot Stat Used: Coolness Range: 1 Square Attributes: Indirect, Water Macro: &{template:default} {{name=**Ink Shot** Ewwww!}} {{Successes= [[(@{Coolness} )d6>4 ]]}} {{Damage=[[(@{Coolness}/2)]]}} {{Attributes= Indirect, Water}} {{Range= 1 Square}} {{Tier=Vanilla}} &{template:default} {{This attack continues until it is blocked, countered, or dodged. It is rolled for a maximum of Coolness Stat}} Tentaclobber Stat Used: Power Range: 2 Squares Attributes: Direct, Unarmed Macro: &{template:default} {{name=**Tentaclobber** It's Clobberin' Time!}} {{Succeses= [[ ((@{Power})d6>4)]] }} {{Damage= @{Power} }} {{Attributes= Direct, Unarmed}}{{Range= 2 Squares}} {{Tier= Vanilla}} &{template:default} {{A powerful smack using a tentacle.}} Water Wave Stat Used: Smarts Range: 3x3 Area adjacent to Big Blooper Attributes: AoE, Elemental, Water Macro: &{template:default} {{name=**Water Wave** Always wave back to the sea.}} {{Succeses= [[ ((@{Smarts})d6>4)]] }} {{Damage= @{Smarts} }} {{Attributes= AoE, Elemental, Water}} {{Range= A 3x3 Square adjacent to Big Blooper}} {{Cost= 2 FP}} {{Tier= Mint}} &{template:default} {{A large wave that washes over everything in its path.}} The Koopa Bros -Stacked Up HP: 30 FP: 10 Heart: 15 Power: 12 Smarts: 8 Coolness: 8 Defense: 4 Speed: 4 Star Points Given: 40 Attacks: Spinning Tower Stat: Power Range: 3 Squares Attributes: Direct Macro: &{template:default} {{name=**Spinning Tower** Better Crash that Tower!}} {{Succeses= [[ ((@{Power})d6>4)]] }} {{Damage= @{Power} }} {{Attributes= Direct}} {{Range= 3 Squares}} {{Tier= Vanilla}} Shell Storm Stat: Speed Range: 4 Squares Attributes: Ranged, Weapon Macro: &{template:default} {{name=**Shell Storm** If you can dodge a wrench, you can dodge a Koopa shell.}} {{Succeses= [[ ((@{Speed}*2)d6>4)]] }} {{Damage= @{Speed} }} {{Attributes= Ranged, Weapon}} {{Range= 4 Squares}} {{Cost= 2 FP}} {{Tier= Carmel}} &{template:default} {{name=The Red Koopa Bro on top kicks the spinning shells of his brothers. 3 shells fly toward their targets at an incredible speed.}} Notes: Since the Red Koopa is kicking the Koopas below him, this gets 3 attacks. -individual HP: 10 FP: 10 Heart: 5 Power: 4 (+1 w/ Koopa Shell) Smarts: 4 Coolness: 4 Defense: 2 (+1 w/ Koopa Shell) Speed: 2 Star Points Given: 10 ea. Attacks: Shell Throw Stat: Speed Range: 3 Attributes: Direct, Ranged Macro: &{template:default} {{name=**Shell Throw** Cowabunga}} {{Succeses= [[ ((@{Speed}*2)d6>4)]] }} {{Damage= @{Speed} }} {{Attributes= Direct, Ranged}} {{Range= 3 Squares}} {{Tier= Vanilla}} &{template:default} {{The user always ends up on the adjacent square to the target.}} Red Flare (Red Koopa only) Stat: Power Range: 3 Cost: 3 FP Attributes: Direct, Weapon Macro: &{template:default} {{name=**Red Flare** He always gets the glory...}} {{Succeses= [[ ((@{Power})d6>4)]] }} {{Damage= @{Power} }} {{Attributes= Direct, Weapon}} {{Range= 3 Squares}} {{Cost= 3 FP}} {{Tier= Mint}} &{template:default} {{For every Koopa Bro. left Red can use them to pinball off of and get another Red Flare attack.}} Black Lightning (Black Koopa only) Stat: Power Range: 3 Squares Cost: 2 FP Attributes: Direct, Weapon Macro: &{template:default} {{name=**Black Lightning** Such Power. Much Wow.}} {{Succeses= [[ ((@{Power})d6>4)]] }} {{Damage= @{Power} }} {{Attributes= Direct, Weapon}} {{Range= 3 Squares}} {{Cost= 2 FP}} {{Tier= Mint}} &{template:default} {{A super powered shell slide that breaks through the enemy and ends 3 squares away from the target.}} Yellow Fracture (Yellow Koopa only) Stat: Power Debuff: -1 Speed Cost: 2 FP Attributes: Debuff Macro: &{template:default} {{name=**Yellow Fracture** Groundbreaking!}} {{Succeses= [[ ((@{Power})d6>4)]] }} {{Debuff= -1 Speed}} {{Attributes= Debuff}} {{Cost= 2 FP}} {{Tier= Mint}} &{template:default} {{The Yellow Koopa Bro jumps up and pound his shell down into the ground. The mini-quake upsets balance.}} Green Aura (Green Koopa only) Stat: Smarts Heal: 1 HP Range: 2 Square Radius Cost: 3 FP Attributes: Heal Macro: &{template:default} {{name=**Green Aura** It's actually really easy being green.}} {{Succeses= [[ ((@{Smarts})d6>4)]] }} {{Heal= 1 HP}} {{Attributes= Heal}} {{Range= 2 Square Radius}} {{Cost= 3 FP}} {{Tier= Mint}} &{template:default} {{A green ring expands from the Green Koopa Bro and heals all the brothers it touches.}} Fuzzy Horde HP: 20 FP: 10 Heart: 10 Power: 3 Smarts: 3 Coolness: 3 Defense: 2 Speed: 2 Star Points Given: 10 Attacks Fuzzy Bonk Stat: Power Range: 2 Squares Attribute: Direct, Unarmed Macro:&{template:default} {{name=**Fuzzy Bonk** Remember Koosh balls?!}} {{Succeses= [[ ((@{Power})d6>4)]] }} {{Damage= [[@{Power}/2]] }} {{Attributes= Direct, Unarmed}} {{Range= 2 Squares}} {{Tier= Vanilla}} &{template:default} {{This gets attack gets a roll for every Fuzzy still in the horde. # of Fuzzies = HP/2}} Spear Guy HP: 8 FP: 7 Heart: 4 Power: 5 Smarts: 3 Coolness: 3 Defense: 1 Speed: 3 Star Points Given: 6 Attacks Lime Spear Stat: Power Range: 2 Squares Attribute: Direct, Weapon Macro: &{template:default} {{name=**Lime Spear** In the limelight!}} {{Succeses= [[ ((@{Power})d6>4)]] }} {{Damage= @{Power} }} {{Attributes= Direct, Weapon}} {{Range= 2 Square}} {{Tier= Vanilla}} Moon Temple Enemies Lunar Koopa Knight HP: 15 FP 10 Heart: 8 Power: 7 Smarts: 5 Coolness: 5 Defense: 4 Speed: 2 Star Points Given: 10 Attacks Luna-Spear Stat: Power Range: 2 Squares Attributes: Direct, Weapon Macro: &{template:default} {{name=**Luna-Spear** Night Light Fight!}} {{Succeses= [[ ((@{Power})d6>4)]] }} {{Damage= @{Power} }} {{Attributes= Direct, Weapon}}{{Range= 2 Squares}} {{Tier= Vanilla}} &{template:default} {{A stab with a spear blessed with the essence of the Moon}} Lunar Blessing Heal: 1d6 HP Cost: 2 FP Attributes: Heal Macro: &{template:default} {{name=**Lunar Blessing** Apollo 18 could've gone better}} {{Healed=[[1d6]]}} {{Attributes= Heal}} {{Cost= 2 FP}} {{Tier= Mint}} &{template:default} {{The user calls upon the rays of the moon to reinvigorate themselves}} Lunar Bristle HP: 20 FP: 10 Heart: 10 Power: 7 Smarts: 1 Coolness: 2 Defense: 3 Speed: 2 Star Points Given: 14 Attacks Crescent Spin Stat: Power Range: 1 Square Attributes: Direct, Weapon, AoE Macro: &{template:default} {{name=**Crescent Spin** Like a ballerina...but with spikes.}} {{Succeses= [[ ((@{Power})d6>4)]] }} {{Damage= @{Power} }} {{Attributes= Direct, Weapon, AoE}}{{Range= 1 Squares}} {{Tier= Vanilla}} &{template:default} {{The Lunar Bristle extends itself and starts spinning. This hits every square adjacent to the Lunar Bristle.}} Roll Charge Stat: Power Range: 4 Squares Attributes: Direct, Unarmed, Debuff Macro: &{template:default} {{name=**Roll Charge** I don't bowl on Shabbos.}} {{Succeses= [[ ((@{Power})d6>4)]] }} {{Damage= [[@{Power}*.5]] }} {{Attributes= Direct, Unarmed, Debuff}}{{Range= 4}} {{Tier= Mint}} &{template:default} {{The Lunar Bristle retracts it arms and rolls toward the unlucky target. It picks up the target and continues rolling until it hits something. The target must make a Heart Save to remain standing, or else get the Downed Status. The Lunar Bristle end adjacent to the target, opposite to what stopped the attack.}} Eclipse Guardian HP: 35 FP: 16 Heart: 10 Power: 6 Smarts: 7 Coolness: 7 Defense: 4 Speed: 3 Each hand has 6 HP Star Points Given: 30 Attacks Right Strike Stat: Power Range: 2 Squares Attributes: Direct, Unarmed Macro: &{template:default} {{name=**Right Strike** It's Never Wrong}} {{Succeses= [[ ((@{Power})d6>4)]] }} {{Damage= @{Power} }} {{Attributes= Direct, Unarmed}}{{Range= 2 Squares}} {{Tier= Vanilla}} Left Strike Stat: Power Range: 2 Squares Attributes: Direct, Unarmed Macro: &{template:default} {{name=**Left Strike** Should be called Nothing-Left-Strike!}} {{Succeses= [[ ((@{Power})d6>4)]] }} {{Damage= @{Power} }} {{Attributes= Direct, Unarmed}}{{Range= 2 Squares}} {{Tier= Vanilla}} Reform Fist -Used if one of the fists is destroyed Macro: &{template:default} {{name=**Reform Fist** The Eclipse Guardian gets a chance to reform his shattered fist.}} {{Roll=[[1d6]]}} Total Eclipse Cost: 4 FP Attributes: Arena Duration: 3 Turns Macro: &{template:default} {{name=**Total Eclipse** You merely adopted the dark; I was born in it.}} {{Effect= The area is enveloped by an eclipse.}} {{Attributes= Arena}} {{Cost= 4 FP}} {{Duration= 3 Turns}} {{Tier= Chocolate}} Lunar Aura Stat: Coolness Range: 5 Squares from center Cost: 2 FP Attributes: Aura, AoE Macro: &{template:default} {{name=**Lunar Aura** Not nearly as loving as Usagi}} {{Succeses= [[ ((@{Coolness})d6>4)]] }} {{Damage= [[floor((@{Coolness})/2)]] }} {{Attributes= Aura, AoE}}{{Range= 5 Squares from Center}} {{Cost= 2FP}} {{Tier= Mint}} &{template:default} {{The Eclipse Guardian compresses its Lunar Aura down and releases it around its 'feet'. The result is an omni-directional wave of energy.}}