A
new skill is necessary to operate EMP weapons to their maximum effect, and that
skill is, obviously, EMP weaponry. This skill, a stand-alone skill, covers the
use, maintenance and all other pertinent info on EMP weapons.
Smartlinks
All
EMP weaponry can be modified to use a smartlink.
Cybertechnology
This
skill, at any rating, provides a -2 bonus when targeting cyberware, because it
provides knowledge of the usual locations of the devices that you would not
normally have.
Damage
Placement
As
for the actual systems of damage, the rules in the back of the Street Samurai
Catalog for randomly finding the cyberware damaged are excellent for the
purpose. Because I'm tired of typing, I'm not going to repeat the info here.
Damage Level and Effect
L-general slowness, minor
glitches M-very noticeable slowness, 30 minutes to 2 hours before complete
failure. S-total breakdown, but repairable D-total destruction. At this
point, the cyber is dead weight.
Weapon Characteristics
Damage Range Conceal
RW-01 10S 10m
12 RW-02 4L LP 8 RW-03 9M HP 6 RW-04 4S AR 2 RW-05 8S AR not a
chance in hell RW-06 8D AR
Shielding- acts as both armor and body
against EMP attacks.
(This arrangement of this article is a little backwards, but here we
go anyway.)
Example of
Play
Johhny the Corporate
Courier is taking some sensitive data to a corporate enclave. Englebert has been
hired to stop Johnny, and he plans to use his brand spanking new Penetrator to
get the job done. He aims and fires at Johnny's head. Normally, this would be no
contest. But Johnny read the post on Fireball Cybernetics on the Toxic Roaches
Home Page, and got himself some Iron Shielding. The Penetrator, which does 8S
damage normally, is taken down to 3S by Irons armor rating.
Englebert roles his EMP
Weaponry skill, which is 3 (he's been practicing) against TN 9 (Johhnys far
away), minus his Smartlink and Cybertech scores, which bring the TN down to 5.
He gets 2 successes. Johnny rolls his cyberware's body of 4 against 3s, and only
gets 3 successes. Johnny's messed up, and goes into convulsions when his Cortex
bomb accidentally goes of. He dies seconds later. While the data could be
recovered, as his head memory only took serious damage, it'll take long enough
to make the info useless. Englbert smiles. Mission
Accomplished.