Glorantha: The Chieftain Speaks The Chieftain Speaks Learning The Right Footpath originally published in Gods of Glorantha This document is Copyright © 1998 Issaries, Inc. It may be freely linked to, and one copy may be printed for personal use, but any other reproduction by photographic, electronic, or other Methods of retrieval, is prohibited. Table of Contents Where did the world come from? Can you tell me truly about...? The Gods of Pamaltela Where did the world come from? The children of Yanmorla and Cronisper were the Old Gods: Lodril, Yelm, Bolongo, and the others. When their children fought, the elders fled into the sky and earth. Then the children each made their own parts of the world. That is where the world came from. From the family of the gods. Where did I come from? The Old Gods had great might and more free time than we do. Like us, they were amused by making beautiful and useful things. Sometimes they failed, and made things like jelmre or elves. One important thing they made was the first people: the fathers and mothers of we Agimori. When Pamalt was chieftain, those people learned to have children, and you are their descendant. That is where you come from. From your ancestors' success. Why do we die? When Pamalt was chieftain, the world was worse off than now. Sorcerers and evil gods invaded and everything was sick and dying. All the prophets prophesied only a lifeless universe. The Old Gods were helpless and lost all their powers. Only Pamalt was strong. He led the Agimori on the Right Footpath to our new world. Together we fought, and we wrestled Life back from the evil gods. So now everyone dies, just like in the old times, but we also come back to life again some day. That is why we die. Because the world was changed. What happens after we die? Everyone, like you, has four parts: your body, breath, spirit, and mind. As long as your spirit is on the Right Footpath, it is with Pamalt. Death is when your mind leaves your body, which is buried to sprout your lineage medicine plant. Your mind then rests with your breath in the Breath World. When you are ready, your breath dies too, and you go to sit on Pamalts council, mind and spirit together. If Pamalt's council needs to, they may send you back to earth as a child again. That is what happens after you die. You visit the land of the gods and spirits. Why am I here? We are the Keepers. Pamalt gives us wonderful gifts and powers on the Right Footpath. We need to be born, live together, bear children, work in harmony with the world, and die. That is why you are here. To be happy. How do I do magic? We learn magic from the breath of the Right Footpath. The most wise among us can sometimes even contact the Old Gods this way. To learn magic, you must send your mind to the Breath World. There you meet a challenge to learn the magic. Bigger magics are protected by harder challenges. That is how you get magic. By struggle and courage, just as you get everything good. I have heard of other powers. Can you tell me truly about ... ...Aldrya? The jungle goddess is our enemy. Her green hell is a lair for demons. Her minions always plot against Pamalt, and try to blanket our beautiful plains with steaming jungle. That is who Aldrya is. The enemy who mindlessly tries to kill beauty to replace your type of life with her own. ...Chaos? These evil gods are our permanent enemies. If we tread the Right Footpath we can kill them, and make sure Vovisibor never rises again. But when we are lax and lazy, chaos returns, stronger than before. That is what chaos is. The thing that always returns. ...Kyger Litor? When Pamalt was chieftain, monsters roamed the world. Kyger Litor was one, but she ran away when Pamalt killed her champion, Qualyorni. Finally, Pamalt gave her the north half of the world and she gave him the south. That is who Kyger Litor is. The bad enemy who is too far away to hurt you. ...Magasta? He tried once to invade our land. But he failed, because Pamalt and his council were vigilant and brave. Now he is far away, and can only slay those foolish enough to cross his poison waters. That is who Magasta is. The enemy that has been beaten. ...Monotheists? When we relaxed our watch against chaos, wicked men troubled us with an evil trick: religion without piety. Soulless sorcerers again crossed our land, and we have not rid ourselves of them yet. That is who the wizards are. People who care nothing for the Right Footpath and the Breath World. ...Mostal? Mostal is one of the Old Gods. Like the others his time is over. His weird dwarf people still survive underground, and he rules them with a metal hand. That is who Mostal is. The chieftain who rules hard, but with no heart. ...Orlanth? When the Old Gods quarreled this god shouted the loudest and used his fists and knives against his own family. He fought so hard that he was exhausted, and his heir, Keraun, joined Pamalt's Council. Orlanth's other child, evil Sikkanos, is just like his father. That is who Orlanth is. The bully who thinks strength is all that matters. ...Spirits? When the Old Gods made beautiful things they made plants and animals and other spirits. Some of the spirits did not join Pamalt's Council, but they are still our friends and part of our trust as the Keepers of Nature. That is what the spirits are. The life of the Breath World. ...Yelm? When the Old Gods ruled, everyone enjoyed the sun god's wealth. But pride led to his downfall: he thought he could live without the help of everyone else in the world. He lost his powers, and now he is a slave, a bright orb of fire chained to an unyielding path, trapped by duty to his task. That is who Yelm is. You can always depend on him because he has no choice. The Gods of Pamaltela Aleshmara, old woman Aleshmara is Pamalt's sister and mother-in-law. She leads a pack of sisters who must approve the actions of Pamalt's Council. She holds the Basket of Life, a gift from Earth Mother when she left the world. She names those who sit on Pamalt's Council. Aleshmara owns all wealth, knows all lineages, keeps all women's secrets, and rules her daughter Faranar, who lives in Aleshmara's tent with husband Pamalt. That is who Aleshmara is. The woman who gives you everything. Artmal, god of the Veldang Artmal fell from the sky in the days of the Old Gods. He set up the infamous Artmali Empire in the middle of Pamaltela. All beings that were deemed inferior, including our ancestors, were expelled or enslaved. Only the blue-skinned natives were free and happy. But when trouble came from the north Artmal, with the other Old Gods, fell to ruin. His empire became the Nargan Desert. His people became the Veldang. That is who Artmal is. An old man, once strong, but now crippled and blind. Bolongo, trickster Bolongo is one of the old gods. He helped make the world. Sometimes his help was bad, like when he got Vangono drunk and took his place in the wedding to Enisoyo. Sometimes his help was good, like when he helped make the Necklace of Pamalt. Sometimes his help was just silly, like when he turned his head into an ant's, and could not turn back. That is who Bolongo is. The fool who cannot tell between right and wrong. Cronisper, sky father Cronisper is one of the two elders of the Gods Council. Like all deserving grandfathers, he sits in the back of the tent and smokes his pipe. He mostly speaks only in vague grunts and nods, but when he speaks clearly he should be heard. He lives in the sky, where the constellations are his dwellings, the planets are his servants, and the stars are his treasures. He is Grandfather Sky. That is who Cronisper is. The old man whose limbs are weak but whose wisdom is strong. Jmijie, traveler He is the Wanderer, for he cannot stay in one place. Sometimes people are hit by his invisible stick, and they get an unreasonable urge to travel. Jmijie created a system of invisible roads which crosses the world, and which magicians can travel on. That is who Jmijie is. The wayfarer, half-vagrant, half-pilgrim. Keraun, wind and rain Keraun is the ruler of the winds. She brings the rain and winds to blow upon us, and she rules the cloud spirits. Her home is in the northeast. Thunder and lightning are her brothers. This is who Keraun is. The strong bad person who has seen her wrong and is now your friend. Lodril, fire This god of fire is one of the Old Gods. Pamalt made him raise the mountains of the north, which separate the realm of Pamalt from the rest of the world. His children include Gustbran and Vangono. This is who Lodril is. The man who is strong of thew, but not of brain. Noruma, shaman This god is the chieftain of magic. He is brother to the Horned Man. Noruma knows the strongest spells, even how to contact the Old Gods. He comes in dreams to call people to his path, and he communicates with the Breath World. That is who Noruma is. The medicine man. Nyanka, good water, childbirth Before the Agimori met Nyanka they were not able to have children. Nyanka gave of herself, and taught them the wisdom they needed. The clear, permanent oases are her favored spots, but the winter streams are hers too. That is who Nyanka is. The woman who gives without need of receiving. Pamalt, Chieftain Pamalt is headman of the gods' council. He is the only Old God to stay strong in the new world. He shows us the Right Footpath, and helps us on our way. He protects chieftains, and he also protects the helpless, orphans, hunchbacks, lepers, and even albinos, whom he created one day while drunk. That is who Pamalt is. The wise, good, and clever chieftain. Rasout, hunter, god of men It has always been the duty of men to hunt the beasts of the plains. Rasout teaches reverence for the kill, love of the hunt, and the arts of stalking, trapping, and the chase. That is who Rasout is. The hunter working hard to bring the best food. Sikkanos, the bad wind Far south, at the edge of the world, sits the Nargan, a parched land where evil lurks. The earth there burns your skin, the water there rots your innards, and the air there decays your mind. Filthy chaos things live there, and they send the bad god Sikkanos against us from the south. That is who Sikkanos is. The enemy you can never forget. Vangono, god of war Vangono found the first spear, shield, and bow, and he used them to destroy his enemies. He is fierce and bloodthirsty, and he sometimes even gets Pamalt, his chieftain, in trouble. He can breathe three kinds of fire and is terrible in battle. That is who Vangono is. The loyal warrior whom you love in war but who makes trouble when it is peace. Vovisibor, Filth-Which-Walks Vovisibor brings ignorance, cruelty, greed, and selfishness to us. He came from the hole left by the ruin of the World Mountain. He makes men be utterly alone; without lineage, family, or tribe. Only Pamalt can stop him. Vovisibor is like an evil counterpart to Pamalt; he, too, is a chieftain, but he rules the gods and peoples of hate. His councilors are Thed, Pocharngo, Malia, Ompalam, and other bad gods. That is who Vovisibor is. The bad man who has no good in him. Yanmorla, Grandmother Earth Yanmorla is one of the two elders of the Gods Council. She is usually too distant to bother with us. Her tent is deep inside the earth, and on the way to it you must pass the Earth Witch. All the breaths of dead animals go to her. She is called Grandmother Earth. That is who Yanmorla is. The wealthy old woman who has no use for her goods except to bestow them on her worthy children. See also: Pantheons of Glorantha: The Pamalt Pantheon Cult of Pamalt [ New Here? | Greg Sez! | Main Page | Product Listing | Coming Events | Cool Links ]