Well, short form, in my experience the really good ones were very treasured; the average ones got sent out on adventures, missions, and quests, and the bad ones got either retrained into other career paths or dead in action.
Both the temples and the legions tended to hoard the experts for emergencies, and use the usual run-of-the mill magic users / lay priests / etc. on all sorts of business that would either see them get better or get dead; if one survived, one got better and better training as a result, as well as access to more and more advanced spells and devices. This also applied to one's connections in the temple or legion, too; if one was a well-connected person, one did not get sent out on 'odd jobs' but got the nicer ones.
Personally, I got a lot of 'odd jobs' at a very high level due to my connections inside the Imperium, which my temple approved of because it got them status and favors - "We'll loan you Chirine to fix your little problem in Malchiaran, if you''ll promote our candidate for the Governorship in Hau'ma...", that kind of thing. As I was a pretty resourceful kind of guy, and a pretty powerful military sorcerer, I tended to get the really 'odd' and really 'dirty' jobs that came along...
There is a very explicit encounter with the "The Food of the Suu" in the Man of Gold book.
How often did you encounter the original native flora?
Any good stories of how that went?
The rule book gives details of some of the more hostile fauna but very little on flora.
Is this because it just "funny color" but has little in game effects?
=
And it's a nasty encounter, too.
We generally saw the stuff when we were 'off the beaten path'; we didn't do a lot of 'wilderness adventures' or 'hexcrawls'. It grows like the proverbial weeds, and is only kept down in agricultural areas with a lot of work. We saw the horrible stuff in most of the 'wet' areas, like the swamps south of Jakalla or around cities like Penom or Purdimal. It doesn't grow at all well in dry areas, and we never saw it in the high mountains. Temperate areas, we'd see it in the low-lying wetlands.
You know, I don't think we ever actually got into a patch of the stuff; we tried very, very hard to stay away from it, as we knew how nasty the stuff is. It's very corrosive, and will pretty much wreck anything organic that isn't native to the planet.
There's not much at all in the existing literature about the flora; Phil just wasn't interested in the subject, and about all we ever got from him was that "the stuff is nasty and will kill you". He'd describe swamps as "fetid", because he liked the sound of the word - and our reaction to it! He could describe things like mangrove swamps in lurid detail, because he'd been in them, but beyond the descriptions that kept us from going into the nasty bits he just didn't seem to worry about it.
So, add man-eating plants and suchlike to taste - Phil would.
Does this help?
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You have it. And the globe lights also appear as rod-shaped ones, and I've seen them as flattish disks. They are powered by other-planar energy, and do last for what amounts to forever. They have no moving parts inside, and simply stop working if you break them - like Origo did, when he tried to open one. They are not hollow, and we did managed to put him back together.
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