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Thread: Questioning chirine ba kal

  1. #5851
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    Quote Originally Posted by chirine ba kal View Post
    There are no 'freelancers' like you find in D&D and other RPGs.
    Well... The original EPT rules implies that "Magic-users" are freelancers and that is one of the qualities that distinguish them from "Priests".

    Quote Originally Posted by chirine ba kal View Post
    There are no 'psychic powers' in the way that they seem to be defined in D&D and other RPGs, ...

    'Psychic' magic, in the way Phil defined it, is the use of other-planar power without the use of 'props'; 'ritual' magic uses gestures and props to use larger amounts of other-planar power.
    I was under the impression that it was with the power of the mind that the other-planar energy was focused and formed into effects.
    That rituals were for those that didn't have enough natural focus without them to cause a controlled effect.
    The giving of more experience points for "Magic-users" with a high psychic ability, while a "Priest" got a bonus for high intelligence implied to me that the "Magic-user" was less dependent on learning rituals.
    =

  2. #5852
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    That may indeed be what the text said, but after about 1978 or so, possibly earlier, Phil simply ignored that, about the time he stopped starting players as barbarians from the southern continent.
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    Quote Originally Posted by Greentongue View Post
    Well... The original EPT rules implies that "Magic-users" are freelancers and that is one of the qualities that distinguish them from "Priests".

    I was under the impression that it was with the power of the mind that the other-planar energy was focused and formed into effects.
    That rituals were for those that didn't have enough natural focus without them to cause a controlled effect.
    The giving of more experience points for "Magic-users" with a high psychic ability, while a "Priest" got a bonus for high intelligence implied to me that the "Magic-user" was less dependent on learning rituals.
    =
    It's a matter of degree' 'Priests' are usually more connected to their temple organization; M-Us are have a looser attachment and tend to get used for odd jobs. We're starting to compare texts by Phil at different times; he addressed this issue in an article in The Tekumel Journal on the temples.

    Phi didn't play it that way; see also his text in S&G II.

    Once again, play it any way you want in your campaign; it's all about what works for you, more then anything else.

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    Quote Originally Posted by Gronan of Simmerya View Post
    That may indeed be what the text said, but after about 1978 or so, possibly earlier, Phil simply ignored that, about the time he stopped starting players as barbarians from the southern continent.
    This. Phil didn't feel bound by his own rules, and we went along with that.

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    For movies, don't forget "King Richard and the Crusaders," based on "The Talisman" with Rex Harrison as Saladin.
    Last edited by Gronan of Simmerya; 03-30-2017 at 12:00 AM.
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    Quote Originally Posted by chirine ba kal View Post
    'Psychic' magic, in the way Phil defined it, is the use of other-planar power without the use of 'props'; 'ritual' magic uses gestures and props to use larger amounts of other-planar power.

    (I think that a lot of this is a result of Gary's view that players of the day were not ready for a 'sword and planet' type of game, which is why he marketed EPT as a 'fantasy' game. I could be wrong, of course.)
    I'm really not glad about his opinion.

    Then again, I'm not judging him. The letters from "Dragon" and what you guys told me of early convention goers being unable to understand the concept of "honourable priest of a cruel god" might have given me pause, too!
    Fascinating times, they seem to have been, for both good and ill.

    Quote Originally Posted by Greentongue View Post
    Well... The original EPT rules implies that "Magic-users" are freelancers and that is one of the qualities that distinguish them from "Priests".

    The giving of more experience points for "Magic-users" with a high psychic ability, while a "Priest" got a bonus for high intelligence implied to me that the "Magic-user" was less dependent on learning rituals.
    =
    Funny that you mention it, because my conclusion was "nobody is willing to teach him, so he must teach himself".

    Quote Originally Posted by chirine ba kal View Post
    Once again, play it any way you want in your campaign; it's all about what works for you, more then anything else.
    And this simply canot be stressed enough!
    "Let me tell you something you already know. The world ain't all sunshine and rainbows. It's a very mean and nasty place, and I don't care how tough you are, it will beat you to your knees and keep you there permanently if you let it. You, me, or nobody is gonna hit as hard as life. But it ain't about how hard you hit. It's about how hard you can get hit and keep moving forward; how much you can take and keep moving forward." - Rocky

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    Just peeking in to say hi again. Busy month. But glad to see we're still getting more great tales! Especially helping in ramping up my brain and excitement to (Hopefully, barring act of plague like my last scheduled session! Where fully half the group was sick so we had to cancel) run my game again! See how the PCs do from here...

    And I do have a question:

    It was said Phil took you to Barsoom at times. Did you find yourself capable of John Carter-esque feats there? Or was that slipped by the wayside and things played out normal?
    Last edited by Dulahan; 03-30-2017 at 04:59 PM.

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    Quote Originally Posted by Dulahan View Post
    Just peeking in to say hi again. Busy month. But glad to see we're still getting more great tales! Especially helping in ramping up my brain and excitement to (Hopefully, barring act of plague like my last scheduled session! Where fully half the group was sick so we had to cancel) run my game again! See how the PCs do from here...

    And I do have a question:

    It was said Phil took you to Barsoom at times. Did you find yourself capable of John Carter-esque feats there? Or was that slipped by the wayside and things played out normal?
    So, we go through yet another portal, and the players start falling over and hopping around. (Me, I just sat down, as I am wont to do in these situations.) After a few moments of confusion, which were high comedy of the best sort, I smiled nicely and asked "So, what color is the sky, Phil?" Phil grimaced over my picking up too quickly, and confessed that the sky was a clear reddish hue. Not wanting to miss the opportunity, I than asked in my best innocent voice "Are the two moons up?" and the banth was well and truly out of the satchel.

    Yes, Phil played it honestly; we were from a Terra-normal gravity world, so we had Terra-normal muscles. Which came in darn handy, as our sorcery didn't work for beans on Barsoom. Now, a sharp blade and a good swift left uppercut worked just fine...

  9. #5859
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    Very fun!

    And sounds like a bunch of fine Tsolyani sorts would thrive there. As even more than John Carter you were quite used to melee warfare!

    Get any fun artifacts or tagalongs when you got back from Barsoom?

  10. #5860
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    Quote Originally Posted by Dulahan View Post
    Very fun!

    And sounds like a bunch of fine Tsolyani sorts would thrive there. As even more than John Carter you were quite used to melee warfare!

    Get any fun artifacts or tagalongs when you got back from Barsoom?
    We did fit right in, I'm happy to say. Had a nice ride on a skyship, too.

    Not really; we had a good time, made some new friends, exchanged a few favors, that kind of thing. Picked up a few neat weapons, though.

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