No, not in any of my games or in the ones we had with Phil. I should note that by the time I started, in early '76, Phil had had a couple of years of very 'hostile PvP' game play under his belt and there was a lot of unhappiness over the way that this played out on the table. This style of play was the major reason we 'mutinied' and the group split. We went on to have a very 'cooperative' style of play; the others kept on with their PVP style.
I don't use the 'off the boat' scenario; never have, never will. What I do is what Phil did, starting in '76, which was to give people characters already embedded in the culture in some way - sort of like pre-gens, in a way. It gets people into the culture and the world-setting a lot faster, gets them on adventures a lot faster, and gets the fun rolling a lot faster.
I have some thoughts on your other points; let me get back to you this afternoon...
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