Originally Posted by
chirine ba kal
Don't be too hard on yourself; a lot of what you're saying is also true here in the Twin Cities, which is probably a larger 'catchment basin' then where you are. here, miniatures are a dead issue. Unless you play the top four or five 'brand name' games, there is very little retail support of any kind for them; not surprising, as they just don't sell - mostly because there is no support or community present to put on games and make people feel welcome. There is a lot of 'private club' mentality here, which keeps new people at bay. RPGs do sell a bit better, but that's mostly because the biggest local game store has a guy who runs them like a maniac, with multiple sessions of various games each week. Pathfinder does well, but that's because of the very persuasive on-line support from Piazo and the support they provide to the retailer.
CCGs and comics are the mainstay money-makers hereabouts, with RPGs a distant second, and miniatures waaay off in the corner as a sort of nod to the past history of gaming. The biggest local FLGS has been dumping a lot of their historical miniatures stock at 75% off list, just to get rid of it, and concentrating on lines that attract attention in the gaming press and have lots of support from the producers. The little 'boutique' miniatures sellers (and small RPG 'indies' too, for that matter) are pretty much all gone from the retail scene, and are now Internet/mail order houses. I'm told that FFG makes their money on their event center from their food and beverage sales, not from the retail game sales. 'Generic' stuff simply does not sell; there had to be a dedicated set of rules and events / tournament support for specific lines in order for them to sell. There is some of it on the racks, but under a deal with the manufacturers as what amounts to 'consignment sales' deals.
I think you're looking at on-line and promotional events are the right track. All of the local stores now have their on-line component, and a lot of the more interesting stuff is found there; lower overheads, lower costs, and higher profit margins. The retail space itself is aimed at the walk-in market, with the idea of getting people in to play - once they play, they'll buy.
I still drop by there on a regular basis, but I have stopped going to the other and smaller stores in the Twin Cities; no changes in their merchandise lines, and I've pretty much bought out anything and everything from them that I was interested in. About the only stuff I buy retail these days is TRE Games stuff, as they have a big display where I can see the merchandise before I but it. The trireme was a good example of an 'impulse buy'; saw it, picked it up, and fell in love with it. A quick $80 sale, there.
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