I don't care if you respect me, just buy my fucking book.
Formerly known as Old Geezer
I don't need an Ignore List, I need a Tongue My Pee Hole list.
The rules can't cure stupid, and the rules can't cure asshole.
Sounds good to me. I play the Siver Suits the way you do, and I have a strong suspicion that that's what Phil had in mind. We never had the chance to question one - they have a nasty habit of blowing up when you try to open the suits - so we don't know. He left no notes on this behind, either.
Never saw any living beings in either Kashi or the South Polar base, but that doesn't mean anything. If I lived there, and a bunch of weird strangers showed up, I'd hide and wait them out too...
Last edited by chirine ba kal; 11-30-2016 at 05:37 AM. Reason: typo
Huh, you're right. It seems the facing rule was a houserule we'd adopted across multiple groups.
Granted, it mostly done in order to reflect surprise attacks where the attacked can't turn fast enough to react, and in order to be consistent in awarding the bonuses for position.
That said, "not being able to flank unless you have surprise or teamwork" makes sense to me. People tend to turn the front of their stances towards you rather quickly when attacked from the side or back, unless something like surprise is preventing them from doing so. So I must admit that I haven't seen anyone gaining the facing bonus in an older edition, either, unless the attack was using surprise or misdirection.
Last edited by AsenRG; 11-29-2016 at 04:45 PM.
"Let me tell you something you already know. The world ain't all sunshine and rainbows. It's a very mean and nasty place, and I don't care how tough you are, it will beat you to your knees and keep you there permanently if you let it. You, me, or nobody is gonna hit as hard as life. But it ain't about how hard you hit. It's about how hard you can get hit and keep moving forward; how much you can take and keep moving forward." - Rocky
Interesting. I've always assumed that 'facing' applied, especially in the case of surprise or a melee, as that fits in with my own experiences. And being a miniatures player, that was probably reinforced by the kind of games I'm used to playing. The 'custom of the house', all these years, has been "Do I get a chance to face the thing?" followed by "Roll percentile dice, your dexterity of less." as we used to do in EPT. Other rule sets was a straight percentile dice roll, with the GM/referee making a counter roll for the attacker.
I dunno; I like 'facing', as it does provide an extra little bit to the combat, and rewards tactics and thinking. Old-fashioned, probably.
My point was that it doesn't make sense to track it when there's no surprise or other combatants to provide a distraction, Uncle. Generally, I find that if in a one-on-one fight someone can control your stance to the point that you don't get to face him, we're talking about you having already lost.
We do track facing when there's either surprise or multiple characters.
"Let me tell you something you already know. The world ain't all sunshine and rainbows. It's a very mean and nasty place, and I don't care how tough you are, it will beat you to your knees and keep you there permanently if you let it. You, me, or nobody is gonna hit as hard as life. But it ain't about how hard you hit. It's about how hard you can get hit and keep moving forward; how much you can take and keep moving forward." - Rocky
Invisibility, Displacement, Feinting, Quickling-like Speed, PC intentionally keeping facing for some other purpose, there's tons of reasons you might have flanking without Surprise or being Outnumbered, but it requires thinking of the situation happening in the world, not on a board, a headspace WotC has never been able to get into.
Even the the "cutting edge" storygamers for all their talk of narrative, plot, and drama are fucking obsessed with the god damned rules they use. - Estar
Yes, Sean Connery's thumb does indeed do megadamage. - Spinachcat
Isuldur is a badass because he stopped Sauron with a broken sword, but Iluvatar is the badass because he stopped Sauron with a hobbit. -Malleus Arianorum
"Tangency Edition" D&D would have no classes or races, but 17 genders to choose from. -TristramEvans
Uncle,
I love that Sakbe road!!! Which brings me to my question. Could you please tell us what you know about "The Young Master"? Thanks.
H:0)
PS I know May have asked before. Whatever you could tellme would be great...
I disagree with feinting and Invisibility since Invisibility is definitely under Surprise, and feinting has its own rules. But yes, I should amend that to surprise, numbers, magic, or Reasons, though I lump most such Reasons under Surprise.
Still, most of them wouldn't happen in duels or one-on-one fights, which was my point.
Last edited by AsenRG; 12-03-2016 at 03:19 AM.
"Let me tell you something you already know. The world ain't all sunshine and rainbows. It's a very mean and nasty place, and I don't care how tough you are, it will beat you to your knees and keep you there permanently if you let it. You, me, or nobody is gonna hit as hard as life. But it ain't about how hard you hit. It's about how hard you can get hit and keep moving forward; how much you can take and keep moving forward." - Rocky
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