Ok, So, in the last few years, I'm talking about 2004-2008. Gary and Dave had made their peace, and they even talked amicably on more than one occasion. They both went to conventions, a couple times to the same convention, and ran games, and played RPGs, and wargames as well. When I spoke to Dave, and also when I spoke to Gary, and thanked them for making D&D, I got the sense they were eminently gratified that they had created a game so many people enjoyed. They were both genuinely pleased to be at gaming conventions, and at the center of attention for the fans, even after everything that had occurred over the previous years.
Neither of them pretended that bad, as well as unintended things, didn't happen. What both of them, and Bob Bledsaw as well, conveyed to me personally, was that they wished that gamers to continue to enjoy RPGs, especially D&D (...of course). They were both ok with gamers running any edition of the game. I also got the sense, when I spoke to them, that they had both wanted things to turn out much better than things actually did, and like every good wargamer or RPG player, I'm sure they spent countless hours mulling over all the moves they had made, trying to figure out what more they could have done, to make the RPG gaming experience even more awesome for the players. Not only for the profits, but just overall, for the gaming experience. In the end, they chose how exactly they wanted to do just that, and both of them came back to their gaming roots.
That's one of the reasons that Gary kind of adopted
Stephen and Davis Chenault, especially over the last few years, inviting them to his house, and helping them so much with
Troll Lord Games, and writing books with them, and running LGG Con and such. Gary went back to his roots, and was working on making awesome old school style games with his
Yggsburgh Campaign (Published in 2005),
Gaxmoor, and
Castle Zagyg. These books were written for C&C, but can easily be used with any version of D&D, and OGL as well. This was one of Garys' final projects. His actual testament for you. Look, and Learn.
Dave? Same deal. He was working with
Joe Goodman, and had published the d20 version of
Blackmoor in 2004, as well as some other supplements, and then followed that up with the 4th edition D&D version of
Blackmoor, with
Zeitgeist Games in 2008.
Here is one of the last picture of Dave that I know of, Him and
Dustin Clingman at the
Zeitgiest Games Booth. This is the accurate human face of
Dave Arneson. What he wanted in games, and what he wanted for his fans, and Garys'.
http://jovianclouds.com/blackmoor/works.php
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