Whenever you find yourself on the side of the majority, it is time to pause and reflect.
Mark Twain
Not as far as I'm concerned. Personally, I'd sooner have an answer with a lot of information than a yes or no answer. Besides, the size of this thread seems to suggest that you're not boring anyone who's actually interested in hearing about " Ye olden days."
Shemek.
Whenever you find yourself on the side of the majority, it is time to pause and reflect.
Mark Twain
If I think there might be an issue, then I start the campaign with a chargen session. Everyone creates two or three fully fleshed-out characters. We start with a discussion of play style and expectations. If the first party "advances" significantly, we rotate in "Party B," so there will be backup characters of equivalent power level. Usually I only have to do this with teen or younger players... :-)
In response to Gronan, I have, of course, into players like that before but with the group of young folk I am running for right now, this isn't a problem. All of them are new to rpgs (but have a played lots of video games) and they tend to err on the side of caution. They understand that there is no game save to fall back on (although they can replay the level over, I guess). They are attached to their characters but grasp that each one can take a trip to the Blessed Isles easily
I never really understood the folks that looked at dying in a rpg as losing. If I had fun, I didn't lose, even if my pretend guy died in a pretend world. I know rpgs are supposed to be Serious Business (or are they Serious Art? I can never remember how I am supposed to treat them) but I am just looking to have a good time. A
Mmmm. Gotcha.
Never had a problem with people getting bent about the risk of their PC's getting killed; the people I've had in the game room - with the exception of the 'senior players', who have a whole different set of issues I had to deal with - all come from a F/SF background and who have a pretty good grounding in the tropes associated with being 'an adventurer'. They can immediately relate to Conan or John Carter, and along the way in the process of seducing them to The Dark Side they learn about Sinbad and his ilk.
I guess the one thing that has surprised me over the decades has been just how forgotten the world that you and I were immersed in has become. Frank Frazetta, when he's not being demonized, is a name nobody recognized. Ditto for Gordy and Cliff Simak - if you ain't Lovecraft, or something a lot more modern - like from the last three to five years, at most - you ain't.
Having said that, taking these people on an epic voyage of discovery into the rich and varied history of F/SF and the gaming that is spawned has been a lot of fun and a delight to see their faces light up as they encounter Scheherazade and her companions. We had a rich world outside of gaming that spilled over into our gaming, and by and large this seems to have been lost in the years that followed. When I saw a guy asking for a Roman 'suppliment' for a popular game system, I died a little; back in the day, Gary or Dave or their ilk would have just run the game session 'cause they had an idea what the Roman Empire was. Yes, 'adventures' are risky; read the pages of National Geographic to see the results when things go wrong...
< shrug > So it goes; time and tastes change, as do the mores and tropes of the host society. I don't mind it; what I object to is the insistence that I must do Something because of those changes. I am quite startled that I have to publish warnings about nekked 1" lead people, because some gamer gets offended. In short - and sorry for the digression! - I much prefer to game with non-gamers, as they simply accept the world-setting as it is, and 'play it where it lies'...
Last edited by chirine ba kal; 10-11-2016 at 05:10 PM. Reason: typo
One thing that modern pop culture has going for it are numerous television shows set in fantasy or medieval like worlds where people die like flies...
Game of Thrones
Vikings
The Last Kingdom
Spartacus
etc...
I'm sure there's a lot of shit like MTV's Shannara too, but there's also novels like Black Company that people may have read. So there might be some cultural touchstones out there, just not the same ones.
As far as MMO players go Gronan, just tell them the game plays like a Hardcore PvP Server with Permadeath rules.
Even the the "cutting edge" storygamers for all their talk of narrative, plot, and drama are fucking obsessed with the god damned rules they use. - Estar
Yes, Sean Connery's thumb does indeed do megadamage. - Spinachcat
Isuldur is a badass because he stopped Sauron with a broken sword, but Iluvatar is the badass because he stopped Sauron with a hobbit. -Malleus Arianorum
"Tangency Edition" D&D would have no classes or races, but 17 genders to choose from. -TristramEvans
I can agree with this, and I think it's true of most people that I run into. Video and digital media seem to be the norm; printed media is pretty rare, in my experience, which the exact opposite from the world that I knew. 'Reading' for enjoyment is unusual, from what I've seen. Times change.
Well, this is largely my reaction to what I've seen in certain places, like the game where Chirine was subcontracted as the Bandit King (c) (tm) (reg us pat off). It seems like tactics is simply unknown to a lot of people, and more, that using tactics against them is "unfair" somehow.
What it boils down to is the whole notion of "We're the player characters! CHARGE!" hits me like tinfoil on a filling.
I don't care if you respect me, just buy my fucking book.
Formerly known as Old Geezer
I don't need an Ignore List, I need a Tongue My Pee Hole list.
The rules can't cure stupid, and the rules can't cure asshole.
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