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Thread: Questioning chirine ba kal

  1. #2761
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    Quote Originally Posted by Shemek hiTankolel View Post
    Oh OK. I thought the Ito were like the Vriddi, ancient, arrogant, and self important. Not using lineages and such makes perfect sense.

    Shemek.
    Yep; that's the Itos for you. Vriddi, Itos, they're pretty much just alike. Pains in the ass, for the rest of us...

  2. #2762
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    Quote Originally Posted by Shemek hiTankolel View Post
    Me too. I have been using props forever. I agree with what say about it being "immediate". I recently picked up a toy from the Dollar Store called "Finger Lasers".
    They are perfect replicas for Eyes, and they have a bright little LED to provide an "action effect" They come 5 to a pack, sacrificed one to my granddaughter, for the greater good, and was left with four for game use.
    Props can also clarify any in game discrepancies, or doubts. I once had a player, who was 6' 2", adamantly maintain that he should get to roll full damage with a falchion while fighting in a 7' high x 5' wide corridor. I explained that it was a slashing/chopping weapon and that he didn't have enough space for a swing, and that a stab was all he could manage,which means less damage. He argued and wouldn't let it go. I finally got my sabre, brought him into the basement, which had a 7' ceiling near the furnace room, and told him to try and slash with it. Needless to say that the ceiling prevented any slash from connecting. Props to the rescue.:cheerleader:

    Shemek.
    Very cool! Got some of those myself; I have to saw the wooden beads open, strip the guts out of the Led toys, and there we are.

    Very familiar with the situation, and the resolution! Wonderful!!!

  3. #2763
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    Quote Originally Posted by Shemek hiTankolel View Post
    Cool. I bet that was fun and scary at the same time. Those sacrifices must have been very graphic judging from what you have told us about Phil's story telling ability. Any anecdotal reports that you can share?

    Shemek.
    They were; Phil was also running his Sarku tape. Very, very scary.

    I can, and I will; I just have to write them up. I'll get on it, as it's a longer story then will fit here at the moment.

  4. #2764
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    Quote Originally Posted by Shemek hiTankolel View Post
    1. Players often forget that they have to get out with the loot, or their lives. A locked door in front of you when being chased by baddies sucks.

    2. Tremendous job on both suits.:hatsoff: I just don't see enough of this stuff, as I'm not a convention goer.

    3. I'm not sure I follow you. Was she a worshiper of Vihmuhla and Ksaral? Is this possible for a Temple guard, or people in general?
    A Horokangai? I'm not familiar with this term.

    Shemek
    Gronan once set up at the entrance to somebody's dungeon, and collected a toll for leaving the place from passing players. Also offered healing, money-changing, food, and drink. Like a rest stop on the highway, actually...

    Thank you! We have four 'historical' and two 'new' costumes on the mannequins. Back in the day, there were about twenty of us who built costumes. Just for the fun of it, really; this was back before LARPs had been thought of.

    The Horokaingai were worshippers of Lord Vimuhla who were assigned as Lord Ksarul's standard-bearers at the Battle of the Gods on Doromon Plain. When Lord Vimuhla joined the rest of the gods to defeat Ksarul, the Horokaingai stayed true to their salt and continued to fight for Ksarul. So, she's a worshipper of Vimuhla who serves Ksarul. (Lord Vimuhla is considered to be a bit of a 'short-hitter' and a 'party-pooper'. We don't discuss it around the dinner table.)

    They still live out east of Hekellu; we found then when we were marching out to Sirsum. My Vriddi troops were a little taken aback to find somebody more fanatically devoted to Vimuhla then they are; it was a culture shock moment.

    Since I fought at Dormoron Plain alongside their ancestors, I enjoy a certain prestige with them. Killing a whole lot of Ssu for them didn't hurt relations, either.

  5. #2765
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    Quote Originally Posted by Shemek hiTankolel View Post
    1. Bah! Humbug! Grumble, grumble, grumble...

    2. Badum Bum. Take my scale, please! I take it everywhere, but it finds its way back.

    Shemek.
    I know the feeling. Getting information about the very early days is hard, especially after the legal stuff happened.


  6. #2766
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    Quote Originally Posted by Shemek hiTankolel View Post
    This is perfect! I really get the feeling from your accounts that you had as much fun getting one over on Phil as you did adventuring. In fact it seems that often they were part and parcel of the same thing.
    I like the circus atmosphere you arranged. A marching band would have been priceless.
    Go way boy ya bother me. There's no secret mission. Ignore the man behind the curtain.
    We did - and it worked both ways, as Phil enjoyed getting one over on us. That was how we gamed, back in those days, and a big part of the fun - surprising each other was something we liked doing, and we got a lot of laughs out of it. We did it in our other games, as well; I enjoyed Gronan surprising me with issuing a Panzer I for a game. Lovely little model, and totally useless in North Africa in 1942. Great fun dodging the British, though!

    Games are, I thought, supposed to be fun. Maybe I'm just used to a different kind of fun...

  7. #2767

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    Quote Originally Posted by chirine ba kal View Post
    Gronan once set up at the entrance to somebody's dungeon, and collected a toll for leaving the place from passing players. Also offered healing, money-changing, food, and drink. Like a rest stop on the highway, actually...
    That is comically brilliant!

    Quote Originally Posted by chirine ba kal View Post
    Since I fought at Dormoron Plain alongside their ancestors, I enjoy a certain prestige with them.
    Whaaat?

    You fought at Dormoron Plain. On the side of the Doomed Prince.

    You can't throw that out without following up!

  8. #2768
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    Quote Originally Posted by chirine ba kal View Post
    I don't know if it was doctrinal; Phil tended to get farther and farther from any D&D tropes as time went on. I think that as he got more and more confident with the way we respected his world, he felt more and more comfortable with simply letting us get on with living there.

    Oh, yes. Discounts from merchants, all the best places to stay, you name it. It got pretty funny, actually.
    Yeah, my point was exactly that the reason was adhering to tropes to begin with. Nothing wrong if you enjoy this trope, but I don't.

    "My best room for this...delegation of people who are totally not on a secret mission!"
    There was a similar moment from my game, too. And a player wondered how she got to slip out of clan house "unnoticed".

    Quote Originally Posted by Shemek hiTankolel View Post
    Props can also clarify any in game discrepancies, or doubts. I once had a player, who was 6' 2", adamantly maintain that he should get to roll full damage with a falchion while fighting in a 7' high x 5' wide corridor. I explained that it was a slashing/chopping weapon and that he didn't have enough space for a swing, and that a stab was all he could manage,which means less damage. He argued and wouldn't let it go. I finally got my sabre, brought him into the basement, which had a 7' ceiling near the furnace room, and told him to try and slash with it. Needless to say that the ceiling prevented any slash from connecting. Props to the rescue.:cheerleader:

    Shemek.
    Quote Originally Posted by chirine ba kal View Post
    Very familiar with the situation, and the resolution! Wonderful!!!
    Props are useful, but in this case, I'd allow it.
    I'm what would be 6 feet one inch, to use the same measures. When I fence, I am in such a deep crouch, I sometimes look from below in the eyes of a shorter friend. She's five feet tall.
    A falchion has a blade that's about two feet more, and in the "tallest" stance, the handle should be below my hairline, angled back. Most of the time, I don't use said stance for cutting from above.
    The five feet wide is more of an issue, but most cutting stances the blade is across my body, where I want it to be.
    In total, this might be worth a penalty, or a damage reduction, his choice. Though the idea that stabbing is less damage has some bearing, but isn't exactly right.
    Of course, I'm not a professional adventurer, thank you very much, maybe they can fight from higher positions efficiently!

    As for props, one of my first players later told how he thought he can "go wild and tease me freely" when he saw me first. Then, upon arriving in my home, he decided against it. This change of mind coincided with me pulling out a sword and a fighting staff as props.
    He was a good kid, just liked to tease people.
    "Let me tell you something you already know. The world ain't all sunshine and rainbows. It's a very mean and nasty place, and I don't care how tough you are, it will beat you to your knees and keep you there permanently if you let it. You, me, or nobody is gonna hit as hard as life. But it ain't about how hard you hit. It's about how hard you can get hit and keep moving forward; how much you can take and keep moving forward." - Rocky

  9. #2769
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    Quote Originally Posted by Bren View Post
    I blame the seminary.
    As well you should. And Archbishop Peter Carnley in particular.
    I don't care if you respect me, just buy my fucking book.

    Formerly known as Old Geezer

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  10. #2770
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    Quote Originally Posted by Big Andy View Post
    That is comically brilliant!

    Whaaat?

    You fought at Dormoron Plain. On the side of the Doomed Prince.

    You can't throw that out without following up!
    Location, location, location. It's all part of the business plan.

    Sorry. Stuff like this gets thrown up by my brain when we mention things. It's like that big warehouse in that movie...

    So, anyway, Eyloa the wizard is convinced that he's just as great a sorcerer when a blue fish as he is when human. He wasn't; his lovely long blue fins just didn't work the same. We wind up in a hollow, in what looks like open grassland. While the party breaks out in the usual Fingerpointing and Jeering Committee argument as to who did what wrong, I amble to the crest of the hill to see what might be about. What's about is this huge open plain, covered with masses of everything you can imagine fighting it out. The closest folks look human, and Vimuhla people at that, so I wander on over. They are gathered around a big standard with the emblem of Ksarul on it, and are fighting off literally hordes of things. I lend the good folks of the Flame a hand, bashing and thumping nameless horrors and anything else that gets close. In between inhuman wave attacks, I ask a few polite questions, and find out that I'm with the Horokaingai at Dormoron Plane. After a while, Eyloa tries again, and we're off and running through the Planes of Reality.

    A decade later, we run into these folks' descendants, and it's old home week at the temple. Phil was, if nothing else, a devoted taker of notes...

    Just another day in the life...

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