Uncle, I must disagree that it's an "age thing". It's what I call "gaming ADHD", I suspect
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I mean, I wasn't born when you started playing with Phil. That kinda disqualifies me from the age stuff, right
?
And yet, while I'll do one-shots, these are used between campaigns, as "palate cleaners", to test what we're in mood to play next.
I only create pre-gens at player request, when some of my players don't want to be bothered with mechanics.
In my view, modules are harder to follow than a normal campaign, so I don't use them. Won't bore you with a lengthy blog post I wrote on it...
And I don't even know what "get-in-get-out-with-the-XP" is supposed to mean
. I'd guess it's special forces operations, but your PCs were doing that, too, so it's not that...
Oh, and I recently calculated that my average campaign, excluding the one-shots mentioned above, is the equivalent of over 100 normal-length sessions
!
OTOH, what you're talking about seems to be the modus operandi of people that either don't get to play often, don't stay long at one game, or are just used to following modules. Seems like there were many of those in your time, too, or Gary Gygax wouldn't have started writing modules at all.
So yeah, these are different playstyles, but not really age-dependent
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