I don't think it was, actually. I think he thought that they'd make their money back when something took off, and they'd print the actual 5,000 copies. Most of the time, it felt like we were doing prototypes in order to have something for the photos of the trade show booth.
And that's another story, Dave was very proud of it, and it did get him awards at HIAA, but the costs...
(I did salvage the track lights, though. They are now in service in the game room, illuminating the game table.)
Magic question- All of the races that use magic use the same spells as the humans. Is this a matter of simple expedience (not wanting to make spell lists for everyone of them)? Or was it matter of "this spell they're casting is kind of-sort of-a little like Doomkill so that is what we will use"? Or is it that all magic works pretty much the same for everybody?
Or are there any spells that humans (or Pavar pantheon humans) don't have? Some Ssu magics that are dark and strange and reek of cinnamon?
Also, who was Kra and why was his hand so mighty?
Last edited by Big Andy; 03-16-2016 at 07:55 AM. Reason: grammar
I hate to hear about your health issues, Uncle! Glad you're better now!
And the above is an interesting question.
"Let me tell you something you already know. The world ain't all sunshine and rainbows. It's a very mean and nasty place, and I don't care how tough you are, it will beat you to your knees and keep you there permanently if you let it. You, me, or nobody is gonna hit as hard as life. But it ain't about how hard you hit. It's about how hard you can get hit and keep moving forward; how much you can take and keep moving forward." - Rocky
Great questions!
Yes, to all three. S&G is over 1,000 pages of rules in manuscript; doing separate spell lists for all the various races would have pushed it to over 2,000 pages. And yes, since the vast majority of spells do the same things no matter who the caster might be, Phil just didn't go there. Remember that our 'magic' is simply technology with different 'hardware'; the reason why 'Buran' looks like 'Endeavor' is that they are built to do the same things.
We didn't see any 'special' spells in game with Phil, but he'd have done them as SNS items if he'd needed to.
Kra the Mighty was one of the heroes of the Latter Times, like my namesake Chirene the Dragon-headed, Warrior of Nlyss. He was one of the people who founded the 'magic' arts, harnessing the technological powers of the time in a way that didn't require devices.
"Let me tell you something you already know. The world ain't all sunshine and rainbows. It's a very mean and nasty place, and I don't care how tough you are, it will beat you to your knees and keep you there permanently if you let it. You, me, or nobody is gonna hit as hard as life. But it ain't about how hard you hit. It's about how hard you can get hit and keep moving forward; how much you can take and keep moving forward." - Rocky
Hi Chirine,
Having recently returned to Tekumel after about a 10 year absence, or so, I just came across this thread over the weekend, and I'm about halfway through! Reading yours and Gronan's anecdotes is nostalgically fantastic. Really reminds me of the games my friends and I used to play in High School.
As someone who has been "exploring" Tekumel since the mid 80's (almost exclusively in Pechano) it's great to get an inside view on Phil's group and on some of his games. A lot of mysteries have also become unravelled and I think that, as a DM, is great. The inside baseball on Tekumel is amazing, and I can tell that you guys had a blast. No wonder Phil's campaigns lasted for decades. Can't wait for TStPT to be finished. Any chance of posting a snippet or two?
I sent you a couple of messages on your blog email a while back regarding specific questions on Tekumel, but maybe I should post them here?
Here goes:
Did the group ever make it to my personal favourite part of Tekumel, Pechano, or encounter any Pechani?
As someone who has always used miniatures in their games, I was wondering what colour did you or Phil use to paint Pechani troops? The Armies of Tekumel vol. iv calls for dun, but I'm not really sure what this colour is. I traditionally used a desert tan colour (the old little square Testors' bottles) for my Pechani, and as I slowly rebuild my armies I am faced with repainting and painting. May as well do it right this time.
Also, what colour would be a good match for Tsolyani blue? I have always thought of it as being a type of dark sky blue, kind of like the hue used for the underside of WW2 VVS aircraft. Is this colour too light?
Regards,
Shemek hiTankolel.
Phil used 3 or 4 different shades of blue. Serqu, Sword of the Empire was based on Royal blue, a bit brighter than Navy blue, with two lighter tones for trim, plus metallic blue, and a darker blue on the demon face on the shield as shading.
I don't care if you respect me, just buy my fucking book.
Formerly known as Old Geezer
I don't need an Ignore List, I need a Tongue My Pee Hole list.
The rules can't cure stupid, and the rules can't cure asshole.
Bookmarks