I'm doing my best, Uncle. After tonight's night shift I should have the time to finish it.
I'm looking at a set of 9-10 tables, though I've been considering to expand those in the 11-13 range (though I probably won't). Depends on whether you count table 0: roll 1d2, Stability or Change...that determines which tables you use after that!
Then again, the longest table so far has 36 entries (alternative methods: roll d100 or roll a d66), so table 0 isn't representative of the whole thing!
To be honest, most of it is done, and all tables actually have at least two ways to roll on them, one of them being 1d100. I'm just slow to make the list of qualities I need for the first two tables - they all go in pairs.
Amusingly, because it/they are the ones you might actually decide to skip. There are at least two different ways to use the series of tables, maybe three...so it's a sandbox approach to which random table to roll on!
I'll try to finish it tomorrow after I sleep off the night shift.
Last edited by AsenRG; 03-03-2016 at 08:00 AM.
"Let me tell you something you already know. The world ain't all sunshine and rainbows. It's a very mean and nasty place, and I don't care how tough you are, it will beat you to your knees and keep you there permanently if you let it. You, me, or nobody is gonna hit as hard as life. But it ain't about how hard you hit. It's about how hard you can get hit and keep moving forward; how much you can take and keep moving forward." - Rocky
You're welcome. We have a lot of history to draw on...
Neither of the two AH games have any depth at all. They were intended to cash in on the popular culture tropes of the time, and were roundly laughed at by anyone with any knowledge of the subject.
Yep, I agree with you - the book is a fascinating read on a number of different levels, and I think we had a number of adventures based in the incidents from the book; I don't know how many times we got sent off on 'side trips' to look into some obscure detail from the book...
"Oh? You do adventures? Great! I have this little problem..." and we'd be off looking for a copy of the book as some new Dire Peril ensued.
Adventures; that's what it was all about...
Thank you for the kind words! I'm typing as fast as I can...
Yes, we generally had a fun time in Phil's Tekumel, even when he was sacring the kilts off of us. The antics were often more slapstick then farce, and more often farce then 'serious business'. We were heroes, in the romantic sense of the word, and did our best to survive and still laugh a bit in the process.
I aim to help!
http://storiescharactersandsystemsin...eate-your.html
Hope you have fun! And if you make a cool demon, you can post it in a spoilerblock here.
As you can note, the tables for Change and Stability are different. That is intentional.
Admittedly, I decided not to write a list of the qualities of the 20 gods, but there's always room for a part 2 of the post.
Last edited by AsenRG; 03-04-2016 at 04:40 PM.
"Let me tell you something you already know. The world ain't all sunshine and rainbows. It's a very mean and nasty place, and I don't care how tough you are, it will beat you to your knees and keep you there permanently if you let it. You, me, or nobody is gonna hit as hard as life. But it ain't about how hard you hit. It's about how hard you can get hit and keep moving forward; how much you can take and keep moving forward." - Rocky
It was a pleasure. Do you feel like I must add a list of qualities of the gods and goddesses, and maybe make some details tie back to those?
You do the spoiler thing by selecting the text you have written or part of it, and pressing the rightmost icon that looks like a sheet of paper on a plastic table.
"Let me tell you something you already know. The world ain't all sunshine and rainbows. It's a very mean and nasty place, and I don't care how tough you are, it will beat you to your knees and keep you there permanently if you let it. You, me, or nobody is gonna hit as hard as life. But it ain't about how hard you hit. It's about how hard you can get hit and keep moving forward; how much you can take and keep moving forward." - Rocky
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