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Well, I have to say, in the entire history of my being aware of Tekumel's existence, no one has managed to make it seem as appealing as Chirine.
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It's because he was never self-conscious about his hobbies and thus felt no need to promote the idea that "This is not a game, this is A NARTFORM" by emphasizing the sociological and linguistic elements to the exclusion of running around being chased by monsters.
Phil used the sociological and linguistic elements as spice, not the main ingredients.
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Well, Tekumel was fun, and very appealing for us - we stayed for a lot of years, listening to Phil spin yarns and occasionally rolling dice. 'Our' Tekumel was full of action, adventure, and even romance - the night Phil married me off to lady Si N'te was one of the very best nights we ever had with him - ever! We were out and about during a local ritual, and Phil was at the top of his form describing it all for us; you tell he was getting it from real life, and describing something he'd seen in his time in India.
I have been both astonished and horrified to see what people think is Tekumel, in various on-line places and discussions; all serious and sociological and ethnographic, with the supposed requirement that you had to know the languages in order to play. Tekumel is not 'impenetrable' or 'unapproachable', at least in the way Phil played it with us. I gather that in the middle 1990's things got Very Serious, and you acted like you were after a degree or something.
No, that wasn't 'our' Tekumel in the original Thursday Night Group; we were the people who thrilled to the battle-cry of:
"Kaor, my Princess! Helium, now and forever!!!"
Agreed; Phil never force-fed any of that to us; we just did it, absorbing it along the way.
Maybe I'm just getting old, but whatever happened to the sheer joy of playing with healthy doses of laughter along the way? Like the time you personally routed Baron Ald's super-elite guards by running into his camp whilst shrieking mad cries and leaping into, over, and through the camp fire in front of his tent - and not once, but twice? (This was after the Storming of Castle Tilketl, for anyone who's taking notes.) The Baron was mightily impressed, his guards all panicked, and Lord Fu Shi (the most powerful of powerful sorcerers!) got really annoyed.
Wonderful game, great adventure, and you thoughtfully didn't mention to any of them that the reason you were running into their camp was that you had gotten nasty biting ants in your kilt...
Folks, we couldn't make this stuff up - we had fun, we laughed our heads off, and we explored Phil's astonishing creation. No pretense, no worrying about 'prestige', no worries about 'serious art'; we just went out there and were John Carter, Dejah Thoris, Conan, Fafhrd, the Grey Mouser, and all the other people who lived in our imaginations.
It was Tekumel, it was Greyhawk, it was Blackmoor, it was Barsoom, it was Newhon, it was Aquilonia, it was The Mountains of Madness, it was The Moon Pool; it was a bunch of people having fun in friend's basements and at Coffman Union - third floor, Tuesday nights and occasional Saturdays when we wanted to run really big games.
It was a laugh, it was...
Hey all, I just caught up on reading this thread after a long day of archive work. My PhD is not giving me the time to read and comment as these things come up, let alone to game at the moment, and I just wanted to say thanks to Chirine ba Kal, with able support from the questioners, and grace-notes added by Old Geezer, for this fascinating thread. I haven't played in Tekumel, and likely won't, but all these stories and reminiscences from the early hobby are fascinating. I'm glad Chirine didn't make good on his idea of leaving the site; hope this has amply proven that there are people here who are into hearing what he has to say.
And just in general, this thread makes me think "who says we can't have nice things?!"
Kudos, all.
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