1. The Pariah god? Oh-la-la, as they say in Lyvianu!
2. That's fine, it's an NPC's plan. Said NPC is hoping to gain some measure of power boost from Ksarul in exchange, of course!
3. Understood, but how about a smaller, less visited temple in the middle of nowhere?
I push the green button and jump back.
"Let me tell you something you already know. The world ain't all sunshine and rainbows. It's a very mean and nasty place, and I don't care how tough you are, it will beat you to your knees and keep you there permanently if you let it. You, me, or nobody is gonna hit as hard as life. But it ain't about how hard you hit. It's about how hard you can get hit and keep moving forward; how much you can take and keep moving forward." - Rocky
Last edited by Hrugga; 02-16-2016 at 10:49 AM. Reason: I just noticed the prior post...
It's a vacuum cleaner.
Could be - you'd have to go and look, of course; you find all sorts of odd stuff in backwater temples.
You touch the green gem on the top of the thing's dome. It glows green, and after a moment a warm vapor starts to come out of the end of the tube, out through the fan-shaped metal part.
He does, and all the NPCs in the room suddenly remember that they have pressing social engagements elsewhere and depart in some haste. You see the green gem glow, after he touches it, and after a moment a greyish vapor begins to be emitted from the end of the tube, through the device on the end of the tube.
One of the Ro'omba? No; they re very different little machines, and are usually found on the Ancients' intra-system spaceships. They collect all of the dust and debris, and feed it into the ships' matter-converters to provide extra energy sources. They love player-characters, who are usually very messy, sloppy, and bad housekeepers in general.
Excellent try, though!
Um. Understood; we're going into deep philosophical waters, here.
Just like with Dave and Gary, I hold that it's possible to get very close to the play style that Phil had in his home campaign. I think that it's more of a mindset then a set of rules; it's a way of looking at the world-setting and being immersed in it on it's own terms. We didn't so much play in Phil's world as live in it; we accepted it more or less at face value, and worried a lot more about simply staying alive then getting XP or other 'game' stuff.
Phil was an unreconstructed Ancient Egyptian (New Kingdom) at heart; when we did his memorial event slide show, we pointed out their belief "that to speak the name of the dead is to make them live again", which is why I'm writing my book, doing my blog, and being here on this thread. I'm hoping that by my tales I can give you an idea of what exploring Tekumel with Phil was like, and hoping that you can take that - any of it that you like! - and go and explore the place yourself.
One can only try...
I touch the red gem from a distance, with the tip of my mace!
Excellent details! They wouldn't like to be absent from the birthday of Third Mother, which is coming in three weeks, right?
And that's the mindset I'm trying to achieve, too.
(Which is also part of the reason why the modern ideas that one should look for the author's reasons to include something from an OOC perspective are grating for me. But let's not digress).
May the gods smile upon the soul of M.A.R "Phil" Barker, a.k.a. "Firu ba Yeker"!Phil was an unreconstructed Ancient Egyptian (New Kingdom) at heart; when we did his memorial event slide show, we pointed out their belief "that to speak the name of the dead is to make them live again", which is why I'm writing my book, doing my blog, and being here on this thread. I'm hoping that by my tales I can give you an idea of what exploring Tekumel with Phil was like, and hoping that you can take that - any of it that you like! - and go and explore the place yourself.
One can only try...
Last edited by AsenRG; 02-16-2016 at 12:00 PM.
"Let me tell you something you already know. The world ain't all sunshine and rainbows. It's a very mean and nasty place, and I don't care how tough you are, it will beat you to your knees and keep you there permanently if you let it. You, me, or nobody is gonna hit as hard as life. But it ain't about how hard you hit. It's about how hard you can get hit and keep moving forward; how much you can take and keep moving forward." - Rocky
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