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Thread: Questioning chirine ba kal

  1. #1811
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    Well, I think we've taken a delightful turn! Wonderful!

    The reason the 'Three-Light Drive' is called that is because - according to Phil - every time a ship goes into it you get three flashes of light, and the same when they come out. Nobody knows why - it just is.

    There's been a lot of fan speculation that this is because the drive moves the ship three times faster then light, but nobody knows for sure. Like I say, it just is.

  2. #1812
    Senior Member Hrugga's Avatar
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    I wanted to ask this before, but it slipped my mind. So here goes...What form, or apperance are "Books" on Tekumel? Western like, folded(accordion style, like an Aztec Codex), or like scrolls? Or all of the above...? I also seem to remember something about "metal" plates as well...? Thanks

    H:0)

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    Senior Member Hrugga's Avatar
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    This is a handy-dandy link to The Humanspace RPG resource page...I forgot to post this before. Some of my favorite haunts are here...Enjoy!!!


    http://ixians.blogspot.com/p/humansp...urces.html?m=1


    H:0)

  4. #1814
    Se�or Member rawma's Avatar
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    Quote Originally Posted by chirine ba kal View Post
    The reason the 'Three-Light Drive' is called that is because - according to Phil - every time a ship goes into it you get three flashes of light, and the same when they come out. Nobody knows why - it just is.
    I dunno. Jean-Luc Picard says there are four lights, and he's traveled faster than the speed of light enough that he ought to know.

  5. #1815
    The hell is this? yosemitemike's Avatar
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    I can't find part 2 of this series.
    http://chirinesworkbench.blogspot.co...hird-july.html
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  6. #1816
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    Quote Originally Posted by chirine ba kal View Post
    Well, I think we've taken a delightful turn! Wonderful!

    The reason the 'Three-Light Drive' is called that is because - according to Phil - every time a ship goes into it you get three flashes of light, and the same when they come out. Nobody knows why - it just is.

    There's been a lot of fan speculation that this is because the drive moves the ship three times faster then light, but nobody knows for sure. Like I say, it just is.
    As to the latter part, at 3C the ships are going nowhere. Space is big. Sigh. When you and I were in Starfleet Academy they made us learn basic math.

    I had hypothesized that there were three "drive emitters" at the rear of the ship and each gives off a different wavelength of harmonic visible light, but I'm glad to hear what Phil's idea was.
    Last edited by Gronan of Simmerya; 01-22-2016 at 07:54 PM.
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  7. #1817
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    There are four lights!
    At last! The big revision! More monsters! more magic! Two page hit location table!
    The Arcane Confabulation

  8. #1818
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    Quote Originally Posted by yosemitemike View Post
    I can't find part 2 of this series.
    http://chirinesworkbench.blogspot.co...hird-july.html
    It's there; I just checked. Either click on the 'older posts' button when you're looking at the 'Braunstein' label search results, or go to the list of years / posts in the left-hand column and click on 2014 - this was in July of 2014, and you'll see all the posts on this. Please let me know if you have problems, too!

    More answers in the morning - long night at work, and I'm off to bed as I have to work a game tomorrow night...

  9. #1819
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    How far off of the main Tekumel main trunk would it be to merge in
    Chitin:I for the Hlyss?
    Meaning that for the Hlyss you have all the physical types from Chitin and not just the single type in the original game rules?

    https://www.blackgate.com/2014/12/28...-harvest-wars/

    Is there enough known about the Hlyss (in the original rules) that this would break the setting?
    =

  10. #1820
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    How far off of the Tekumel setting main trunk would it be to merge in Chitin:I for the Hlyss?
    Meaning that for the Hlyss you have all the physical types from Chitin and not just the single type in the original game rules?

    https://www.blackgate.com/2014/12/28...-harvest-wars/

    Is there enough known about the Hlyss (in the original rules) that this would break the setting?

    I think an invasion from the sea by a "harvest" army of Hylss, with all sub-types, would be an exciting game idea.
    =

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