All very true, of course. I thought that if we were going to put in all that time and effort to run these games, it might be useful for us to know something about the thing. See also your extensive researches and practical work in medieval subjects - your work was every bit as thorough and detailed as Dave Arneson's was for his Age of Sail and ACW gaming. I did the same thing for my "Star Wars" campaign, and I think a lot of us did the same for particular game scenarios and settings that interested us.
Yeah, I knew from the set-up that I was in for it. I just rose to the occasion, I think.
You know, something that was said at the last Gary Con just struck me, when it was suggested that I put on another version of The Great Mos Eisley Spaceport Raid. You remarked, quite accurately, that that game was five years in the making, what with the collection and painting of all the miniatures I used; we both thought aloud that games like that might not be possible to stage, any more, due to the effort involved. And, quite frankly, from what I perceive to be a lack of interest in that kind of thing, anymore.
I'm not talking about a lack of miniatures - I can still supply a major game for a major battle set in Tekumel out of stock, for example - but a lack of interested players. I had a heck of a time getting anyone to come to the last (and it may very well be the
last) Braunstein I did at FFG; people commented afterwards that while the game itself took over five hours to play, this wasn't a big problem as I told all sorts of entertaining stories about the early days of gaming.
My perception, based on what I see at the FLGS and the occasional convention, is that people seem to want short, fast games; a four-hour game is considered long, but then it also seems to be expected that the GM will use about a half-hour to brief in the players on the world setting and hand out the fact sheets and 'pre-gen' PC sheets.
I have a suspicion, Glorious General, that the days of the kind of 'generalist' gaming that you and I did are over and done with. I dunno; I hear lots of talk about 'recapturing the spirit' of the old days, but I haven't seen a lot of it on the ground...
Ah, well; we did have fun, didn't we?
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