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Thread: Questioning chirine ba kal

  1. #1261
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    Quote Originally Posted by Hrugga View Post
    Gentelmen,

    Happy All Hallows Eve. Just a quick question. During your adventures did you ever encounter NPCs with nonhuman minions or allies? I'm thinking of the more inimical types such as the Hlutrgu or others. I could see humans under the "control" of the Suu, but is it unheard of for unholy unions to be on more equal footing(at least in the NPC's mind)?

    I know I can have my PCs encounter an evil wizard with a few Hlutrgu minions in my Tekumel. I was just wondering if anything like this went on in the olden days in the Professor's games.

    Thanks,

    H :0)
    Yes; Thomar's Thunru'u butler / major-domo is a good example. ("Eyethpoons, Lord; you forgot your set of eyethpoons." He had a lisp.) Non-humans were frequently hired in as guards, assistants, and experts as needed. However, Phil was pretty firm on keeping this limited to the 'friendly' or 'neutral' races; the Ssu and the Hlyss were Right Out.

    Nobody had Mihalli - Phil held that they were just too alien in their thought processes. There were Mihalli in-game that were part of our parties, but that was because what we were doing at the time was something that they were interested in; Harchar's supposedly human 'cabin boy' was an example of this. Once they had what they wanted, they were off and gone.

    (One fan, back in the very early days, wrote Phil to tell him that his PC has met and befriended a Mihalli, and was using him as an NPC minion; he wanted Phil to buy into this and Officially Approve it, and Phil simply said no; do what you want in your campaign, but it's not happening in mine.)

    The Nyagga, up in Lake Parunal, are possible to deal with, but as they are entirely an aquatic people they don't get out much.


    The nasty little Hlutrgu are a special case; nobody likes 'em, nobody wants to have them around, and they love us humans just the same way. Of all the races of Tekumel, their civilization took the deepest dive, and they're still at about a Stone Age level. I can see some really nasty and creepy sorcerer using them as 'minions' for some nefarious plot, using some pretty powerful spells to keep the little rubbery creeps under some kind of control. (Of course, if they ever get out of control, there's going to be one very unhappy Evil Mastermind.) If they all get caught or found out, then they'll get some very unpleasant and very personal attention from people like me and the rest of the Imperium - and anyone else who finds out about this.

    I assume your sorcerer is using an assumed name, or something...

  2. #1262
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    Quote Originally Posted by Hrugga View Post
    I was supposed to take my children out trick or treating today, until I found out I have to work...I was going to wear this in honor of the Horokaingai, those fanatical worshipers of Vhimula that stayed loyal to Ksarul at the battle of Dormoron Plain and carried his banners into the frey...Eventhough their God switched sides...(of course this is what they wear on my Tekumel)!!!

    Happy Halloween!!!

    H :0)
    According to the Horokaingai, Lord Vimuhla is a 'slacker' and a 'short-hitter'. (The phrase 'party-pooper' has also been used.) While they are devoted worshippers of the Flame, they do have pretty high expectations and might just be a whole lot more fanatic in the bargain. I overlook this attitude a lot in my dealings with them...

    Very nice!!!

  3. #1263
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    Quote Originally Posted by chirine ba kal View Post
    Yes; Thomar's Thunru'u butler / major-domo is a good example. ("Eyethpoons, Lord; you forgot your set of eyethpoons." He had a lisp.) Non-humans were frequently hired in as guards, assistants, and experts as needed. However, Phil was pretty firm on keeping this limited to the 'friendly' or 'neutral' races; the Ssu and the Hlyss were Right Out.

    Nobody had Mihalli - Phil held that they were just too alien in their thought processes. There were Mihalli in-game that were part of our parties, but that was because what we were doing at the time was something that they were interested in; Harchar's supposedly human 'cabin boy' was an example of this. Once they had what they wanted, they were off and gone.

    (One fan, back in the very early days, wrote Phil to tell him that his PC has met and befriended a Mihalli, and was using him as an NPC minion; he wanted Phil to buy into this and Officially Approve it, and Phil simply said no; do what you want in your campaign, but it's not happening in mine.)

    The Nyagga, up in Lake Parunal, are possible to deal with, but as they are entirely an aquatic people they don't get out much.


    The nasty little Hlutrgu are a special case; nobody likes 'em, nobody wants to have them around, and they love us humans just the same way. Of all the races of Tekumel, their civilization took the deepest dive, and they're still at about a Stone Age level. I can see some really nasty and creepy sorcerer using them as 'minions' for some nefarious plot, using some pretty powerful spells to keep the little rubbery creeps under some kind of control. (Of course, if they ever get out of control, there's going to be one very unhappy Evil Mastermind.) If they all get caught or found out, then they'll get some very unpleasant and very personal attention from people like me and the rest of the Imperium - and anyone else who finds out about this.

    I assume your sorcerer is using an assumed name, or something...
    I was going to say I have yet to come up with a name for said evil wizard...but I came across a word to use as his nickname...Bussan...as to his real identity or who is really behind his nefarious deeds...we shall see, we shall see!!!

    I plan on having him be a reoccuring pain in the PC's butts...growing with them in power as they go about Bethorm(unless they quickly eliminate him). Thanks.

    Take care,

    H ;0)

  4. #1264
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    Quote Originally Posted by Hrugga View Post
    I was going to say I have yet to come up with a name for said evil wizard...but I came across a word to use as his nickname...Bussan...as to his real identity or who is really behind his nefarious deeds...we shall see, we shall see!!!

    I plan on having him be a reoccuring pain in the PC's butts...growing with them in power as they go about Bethorm(unless they quickly eliminate him). Thanks.

    Take care,

    H ;0)
    You could always call him "Necross the (Ha Ha Ha!) Mad."

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  5. #1265
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    Quote Originally Posted by Gronan of Simmerya View Post
    You could always call him "Necross the (Ha Ha Ha!) Mad."

    Ah, the day I made dear Steve Lortz fall out of his chair...
    GloriousG,

    Can you please elaborate a bit...!?!? I think we will enjoy this...Thanks.

    H :0)

  6. #1266
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    This is an interesting thing that was just made available.
    https://drive.google.com/file/...WjlCTzk4QkZXTk0/view
    =

  7. #1267
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    Quote Originally Posted by Greentongue View Post
    This is an interesting thing that was just made available.
    https://drive.google.com/file/...WjlCTzk4QkZXTk0/view
    =
    What might this be? I clicked on the link, and it comes back 'file does not exist'. O'course, my browser is old enough, it might not be able to deal with this...

  8. #1268
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    It was a sample that would make an excellent handout, that has been pulled it seems.

    It was part of the disscussion here:
    Thread: Objectively, Is Tekumel Really That Inaccessable?
    =

  9. #1269
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    Quote Originally Posted by Greentongue View Post
    It was a sample that would make an excellent handout, that has been pulled it seems.

    It was part of the disscussion here:
    Thread: Objectively, Is Tekumel Really That Inaccessable?
    =
    What an interesting thread! I have now read through the whole thing - this is where my absurd reading speed comes into play - and I left a little note on the tail end of the thread.

    I id manage to follow the link, too; nice bit of work, it is.

    And thank you for quoting my 'Helium' comment, too! I think Phil would have been very pleased!

  10. #1270
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    Quote Originally Posted by Greentongue View Post
    It was a sample that would make an excellent handout, that has been pulled it seems.
    Oh, it's still there- the URL just seems to have gotten clipped. The sample gazetteer is at:

    https://drive.google.com/file/d/0B4q...ew?usp=sharing
    Other Dust, a standalone post-apocalyptic companion game to Stars Without Number.
    Stars Without Number, a free retro-inspired sci-fi game of interstellar adventure.
    Red Tide, a Labyrinth Lord-compatible sandbox toolkit and campaign setting

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