Page 125 of 600 FirstFirst ... 2575115123124125126127135175225 ... LastLast
Results 1,241 to 1,250 of 6000

Thread: Questioning chirine ba kal

  1. #1241
    burn your passion Atsuku Nare's Avatar
    Join Date
    Dec 2006
    Posts
    67

    Default

    Interesting!

    Did your adventures ever carry you to any of the other 772 worlds? Did Phil bother to detail any of them?

    Were the other worlds each in their own pocket dimension (making 773 total pocket dimensions), or did they exist along side one another? That would be one hell of an interesting solar system with all those planets whizzing about!

    Speaking of things astronomical, does Tekumel have any moons? And are there any other planets in its system, ripe for exploration (or not)?

    Once again, thanks for the detail! You and Gronan really make the setting come alive!
    Playing: D&D 5th Edition, half-elf bard
    Running: Call of Cthulhu
    Planning: Dragon Age, RuneQuest 6E
    On Hiatus: Warhammer 2E, Earthdawn

  2. #1242
    Senior Member Hrugga's Avatar
    Join Date
    Aug 2015
    Location
    NuYor'k
    Posts
    478

    Default

    We may have covered this but, what caused Tekumel to be shifted From Humanspace into Bethorm(The Twenty protecting it from The Pariah Dieties,or the manipulation of the other planer energies, or both)? Or Is it truely know as to why?

    Thanks,

    H :0)

    PS Atsuku Nare got my cogs moving...Forgive me if I have you Gentlemen repeating yourselves, but my memory is sometimes short...

  3. #1243
    Se�or Member
    Join Date
    Feb 2007
    Location
    Orlando
    Posts
    1,094

    Default

    Quote Originally Posted by Atsuku Nare View Post
    Speaking of things astronomical, does Tekumel have any moons? And are there any other planets in its system, ripe for exploration (or not)?
    That one I can answer ... Yes!
    I even recall there reports of an excursion to a base on one of the moons.
    =

  4. #1244
    Ancient modeler
    Join Date
    Oct 2009
    Location
    Minneapolis, Minnesota
    Posts
    3,585

    Default

    Quote Originally Posted by Atsuku Nare View Post
    Interesting!

    Did your adventures ever carry you to any of the other 772 worlds? Did Phil bother to detail any of them?

    Were the other worlds each in their own pocket dimension (making 773 total pocket dimensions), or did they exist along side one another? That would be one hell of an interesting solar system with all those planets whizzing about!

    Speaking of things astronomical, does Tekumel have any moons? And are there any other planets in its system, ripe for exploration (or not)?

    Once again, thanks for the detail! You and Gronan really make the setting come alive!
    Yes. We visited several of them. The main one was some dingy little town on a bay that the locals called 'Blackmoor'. We also went to a much nicer place, where the locals were a little odd, but the food was good; the locals called it 'Barsoom'. There was also a places called 'Greyhawk' and 'Lankhmar', but we didn't go there.

    Each of the 772 worlds exists in a separate pocket dimension, and can be visited by reaching through the Planes Beyond. Back in those days, it was very common for players to visit other campaigns and authors' worlds, and Phil took that up with gusto.

    Tekumel has two moons, Kashi and Gayel. Kashi is the Ancients' planetary defense fortress; please do not push any buttons. Tuleng's system has five planets, and some of these have their own collections of moons. Some of the old in-system ships still work, if you can find one, so many of these places can be visited. Not lived on, but visited if you stay in the ship...

  5. #1245
    Ancient modeler
    Join Date
    Oct 2009
    Location
    Minneapolis, Minnesota
    Posts
    3,585

    Default

    Quote Originally Posted by Hrugga View Post
    We may have covered this but, what caused Tekumel to be shifted From Humanspace into Bethorm(The Twenty protecting it from The Pariah Dieties,or the manipulation of the other planer energies, or both)? Or Is it truely know as to why?

    Thanks,

    H :0)

    PS Atsuku Nare got my cogs moving...Forgive me if I have you Gentlemen repeating yourselves, but my memory is sometimes short...
    Both and neither. It's A Mystery.

    (Scroll back up the thread. As Phil once said, yes, we do know about this, but let's just play, shall we?)

  6. #1246
    Ancient modeler
    Join Date
    Oct 2009
    Location
    Minneapolis, Minnesota
    Posts
    3,585

    Default

    Quote Originally Posted by Greentongue View Post
    That one I can answer ... Yes!
    I even recall there reports of an excursion to a base on one of the moons.
    =
    Yep. Don't cast spells while standing on the metal deck. Bad things happen. We did have a good time rubbernecking and generally playing awed tourists.

  7. #1247
    Se�or Member
    Join Date
    Feb 2007
    Location
    Orlando
    Posts
    1,094

    Default

    While I'm sure that Suu and Hlyss have hierarchies what about the "creatures"?

    For example do Qol or Chnelh "work" for others?
    When you encounter them, what are the odds that there is another stronger threat behind them?

    Not counting them worshiping some horror of course.
    =

  8. #1248
    burn your passion Atsuku Nare's Avatar
    Join Date
    Dec 2006
    Posts
    67

    Default

    So Chirine, can you tell us more about the Undying Wizards?

    Are they individuals who have the most mastery of "magic" on Tekumel? Or did they just stumble into a heap of Ancient tech that enforces their will? Or both?

    Are they considered evil, in that what they're up to is generally harmful to Tekumel and its people? Or are they more self-centered with more inscrutable goals?

    And did you ever meet or oppose any of them?
    Playing: D&D 5th Edition, half-elf bard
    Running: Call of Cthulhu
    Planning: Dragon Age, RuneQuest 6E
    On Hiatus: Warhammer 2E, Earthdawn

  9. #1249
    Ancient modeler
    Join Date
    Oct 2009
    Location
    Minneapolis, Minnesota
    Posts
    3,585

    Default

    Quote Originally Posted by Greentongue View Post
    While I'm sure that Suu and Hlyss have hierarchies what about the "creatures"?

    For example do Qol or Chnelh "work" for others?
    When you encounter them, what are the odds that there is another stronger threat behind them?

    Not counting them worshiping some horror of course.
    =
    Yes. Both are the product of the Temple of Ksarul, and you'll usually find the Priests behind them - much more with the former then the latter, as the Qol are sapient life-forms and tend to be used as 'shock troops' and guards in Underworlds. The apes, not being particularly sentient, are much more of a 'fire and forget' hazard - think living land mines. Normally, if we ran into Qol, we expected lots more trouble to show up if they could get a messenger off.

    I really like the Qol, as a GM. They are very good at what they do, and are very resourceful opponents; they can use some magic, which makes them even more formidable.

  10. #1250
    Ancient modeler
    Join Date
    Oct 2009
    Location
    Minneapolis, Minnesota
    Posts
    3,585

    Default

    Quote Originally Posted by Atsuku Nare View Post
    So Chirine, can you tell us more about the Undying Wizards?

    Are they individuals who have the most mastery of "magic" on Tekumel? Or did they just stumble into a heap of Ancient tech that enforces their will? Or both?

    Are they considered evil, in that what they're up to is generally harmful to Tekumel and its people? Or are they more self-centered with more inscrutable goals?

    And did you ever meet or oppose any of them?
    Sure. Some are pretty decent, others are mad as hatters and should be avoided like the proverbial plague. (Nyelmu, for example.)

    The 'Undying' are humans who, through the luck of the genetic draw, simply don't die of old age. They can be hurt or killed, but they simply grow to a point in life and then stop aging. Some of them are magic-users, and these are the 'Undying Wizards'. They are very good at sorcery and the ancient technology, simply because they've been at it and learning about it for centuries.

    They are not a unified group, and generally neither 'good' or 'evil'. Some want to restore Tekumel to human space, some don't. Some are welcome allies, and some are real pains in the butt to have to deal with. They are very self-centered, very skilled, and some are very arrogant. (Pretty mixed lot, really.) They all have their own goals and objectives, and their own specialties. There's a lot of rivalry and one-upmanship that goes on, too.

    Yes. We met quite a few of them. We worked for Thomar, fought Nyelmu, got advice and help from Subadim,and had Turshanmu as a party member and Severe Hazard To Navigation off and on for quite a while. My namesake also showed up once or twice to lend me a hand in sticky situations.

    Does this help?

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •