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Thread: Questioning chirine ba kal

  1. #1061
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    Quote Originally Posted by AsenRG View Post
    Well, about GDickson, wherever you want...
    I'm more interested in his writing. But I can sense that the book collection in the basement is going to be an entertaining one...
    Let's start with it.

    On clean games - I know, I just avoid them. The Middle Ages had lots of naughtiness going under some cover, and often without it, too. That was even before we get to stuff like the 17th century...
    (Acceptable naughtiness in a culture ebbs and flows, though. In the West, it really went down at the time of the Industrial Revolution...unless you were out of the West proper, where anything goes).
    Thing is, even in the most prudish setting, PCs are likely to meet people that regard such rules as something that concerns other people. Hence, my joke that I don't know such settings.

    And one can hope for more interested players after your book becomes available. We're going to kick the social media to make it known. And then we're going to see the effect!
    All right; you'll have to ask more specific questions about Gordy's writing, though.

    So, anyway, this was back when I was living in Gordy and Poul Anderson's old apartment in the Bozo Bus Building (the fannish apartment building here in the Twin Cities - 343 East 19th Street, Apt. 4B, to be exact) I I get a call from Gordy; it's been raining hard, and his basement is flooding. He runs his publishing company, Otterburn Publications, from there, as the books are in real danger. I gathered up two friends from across the hall, and we go out to Gordy's house; the situation is indeed dire, and immediate action is called for. The two friends and Gordy start hauling the books up the stairs in a human chain, and I have a look at the door that leads to the exterior stairwell that leads to the basement.

    I open it a bit, and close it right up again; there is about two to three cubic meters of water in the stairwell. The drain has gotten plugged up, and we're about to get inundated. I do the player-character thing, and strip off and dive into the water from outside at the top of the stairs. It's freezing cold, of course, but I manage to get the leaves blocking the drain removed, and you can feel the suction as the water starts to funnel out.

    Gordy's elderly mother, the wonderful and tough-as-nails Mrs. Dickson, then throws me into warmed towels and pours hot cocoa into me. The books are saved, and Gordy gave me a water-damaged copy of his "Home From The Shore" and a bottle of Drambuie as a thank you. I still have both; he was kind enough to write me a very nice note in the book.

    I agree with you about 'clean' games; most historical settings have a very real undercurrent of nasty stuff, and many F/SF ones do as well. For me, and I think this is what you're getting at, there's a difference between between them being part of the game and being part of the setting. One example that I can think of was the night in Tsamra when Vrisa 'propositioned' Chirine; he accepted, Phil nodded, and we got on with the game session. We did not make a big or graphic deal about it; it was two consenting adults being adults, and it was felt by the group to be more sweet and romantic then salacious. (My daughters, who are kind enough to read my book and offer comments, said the same thing some thirty years later - 'poignant', was the word used.)

    As Gronan writes in his reply, we just didn't game that way; we assumed that we were all more-or-less responsible adults, and we tended to behave that way when gaming. Which never stopped us from doing little victory dances when we rolled really well in a miniatures game, or whooping and hollering when things were going well; swooning and doing period exclamations of anguish - "BOGE MOI!" when my Russian T-44s would lose their crummy transmissions, or "GOTT IN HIMMEL!" when the Grant came out of the desert dust at my poor little Pz. I, for example - were also part of the game play.

    My issue with the 'age-appropriate' game was not based on content, it was based on the negative reaction from the young players; they weren't thrilled at the propaganda, and wanted to know what it all had to do with the game. I try to keep the players interested and engaged; one of them actually fell asleep during the game...

    I'd like to think that my book will amuse and amaze people, and give them an introduction to the Tekumel we knew with Phil. It was a fascinating place, full of mystery and adventure...

  2. #1062
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    Quote Originally Posted by Gronan of Simmerya View Post
    Shrug. What's a "clean" setting? I've played both Star Wars and 4 color comic book superhero games with great enjoyment, and in both those universes sex virtually doesn't exist. Except for Anakin and Padme one could get the impression that people in Star Wars procreate by budding, and in 1970s comic books there is apparently spontaneous generation. But the games were lots of fun.

    The simple fact is that most of the time it doesn't matter. Further, I play RPGs to do things I can't do in real life. I've been sexually active for over 40 years, but in real life I have yet to do a 30 foot Force powered leap into a bunch of Imperial Stormtroopers and start laying about with my lightsaber.

    Frankly, watching "the other group" doing sexual roleplay was more boring than anything else. "Yes, yes, you sticked it in her mouth and she went oog. Happy? Can we do something interesting now?"
    Agreed. I don't think graphic sex adds anything to a game, and I don't include it on any of mine. We're here for Romance, along with the Action and Adventure.

    Yep, and they got immortalized in Fine's "Shared Fantasy" for it, too. Nice way to be remembered for thirty-five years...

  3. #1063
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    Quote Originally Posted by chirine ba kal View Post
    And remember how much weeping and wailing there was from the 'true fans' about how us 'media fans' were ruining their conventions and fan clubs?
    For all that, if I ever get my hands on a time machine my first stop will be a pre-Star Trek science fiction convention.

    Then a Gen Con or two in the late seventies and early eighties before things got so big.
    At last! The big revision! More monsters! more magic! Two page hit location table!
    The Arcane Confabulation

  4. #1064
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    Gordy Dickson's mom was indeed one in a million. I miss her almost as much as Gordy.

    I remember the one or two games we used the "Vehicle Breakdown" rules from Tractics. First, as Chirine said, the Russian tanks spewed spare parts all over the wilderness.

    In the next game it was Americans vs Germans. The Americans' best tactic was to take advantage of the fact that the Sherman tank engine and transmission were, like most well tested US gear, extremely reliable, and make the Germans chase them until the Tiger suffered a breakdown.
    I don't care if you respect me, just buy my fucking book.

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  5. #1065
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    And the "We'll always have Tsamra" romance with Vrisa and Chirine illustrates my other point; courtship and romance are extremely compelling in a way that actual sex (except for those involved) is not.
    I don't care if you respect me, just buy my fucking book.

    Formerly known as Old Geezer

    I don't need an Ignore List, I need a Tongue My Pee Hole list.

    The rules can't cure stupid, and the rules can't cure asshole.

  6. #1066
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    Quote Originally Posted by David Johansen View Post
    As I frequently explain to the kids I run games for at my store. This game is G rated, none of the people even have genetilia and babies are made by kissing too long with the wrong background music playing.
    Yep; this. I'd venture to say that they're more interested in the adventure...

  7. #1067
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    Quote Originally Posted by Gronan of Simmerya View Post
    Oh, Crom, I'd forgotten that. And now Dragon Con is what... 60,000 people or so?
    Yep. It's the merger of three separate conventions under one management. And Minicon here in the Twin Cities is still struggling to get back to something like what they had before the 'true fans' (aka The Gang Of Ten) purged all of us gamers, costumers, and media fans back in the middle 1990s. Meanewhile, all of the purged people are still running their own convention, Convergence, with over 3,500 people...

  8. #1068
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    Quote Originally Posted by Bren View Post
    Those are cool. I like the fact that they included some pygmies/dwarfs.
    Oh, agreed! For the first time, we have all those 'Hollywood Aegyptian' figurs to run games in the palace or the marketplace with. We had some wonderful games like that with Phil, and I think he would have loved these figures.

  9. #1069
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    Quote Originally Posted by David Johansen View Post
    For all that, if I ever get my hands on a time machine my first stop will be a pre-Star Trek science fiction convention.

    Then a Gen Con or two in the late seventies and early eighties before things got so big.
    If you went to the 1950s, it's all about heavy drinking and practical jokes in very poor taste - or so that nice Mr. Ackerman told me. In the late 1960s and 1970s, it was all about heavy drinking, casual sex, and heavy drug use. If you were looking for F/SF stuff, it was pretty light on the ground.

    Those early Gen-cons, on the other hand, were lots of fun!

  10. #1070
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    Quote Originally Posted by Gronan of Simmerya View Post
    Gordy Dickson's mom was indeed one in a million. I miss her almost as much as Gordy.

    I remember the one or two games we used the "Vehicle Breakdown" rules from Tractics. First, as Chirine said, the Russian tanks spewed spare parts all over the wilderness.

    In the next game it was Americans vs Germans. The Americans' best tactic was to take advantage of the fact that the Sherman tank engine and transmission were, like most well tested US gear, extremely reliable, and make the Germans chase them until the Tiger suffered a breakdown.
    She was, wasn't she?

    And Gods, were those breakdown rules hysterical. That game with the Soviets' and their new tanks dodging the 3:15 express was one of the funniest things we ever ran. And that poor Tiger crew! What got them in the end was the manual turret traverse - they wound up being utterly exhausted trying to nail the swarm of circling Shermans...

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