The damage output on spells is generally higher. The real champion is magic missile at 3d4+3 +1d4+1 / level. It never misses and can't be saved.
The damage output on spells is generally higher. The real champion is magic missile at 3d4+3 +1d4+1 / level. It never misses and can't be saved.
At last! The big revision! More monsters! more magic! Two page hit location table!
The Arcane Confabulation
That the scheme for all D&D 5e, more hit dice or hgher levels means you can deal more damage, faster, in more ways. Hit points are somewhat increased as well. However Armor Class and the to hit bonus has been tamped down. So it possible for a low level character or creature to contribute. This opposed what 3e did which made it all but impossible to punch out of one's HD/Level range by ever increasing AC and to hit bonuses.
Blog: Bat in the Attic
http://batintheattic.blogspot.com/
http://wilderlands.batintheattic.com
Enjoy Thieves of Badabaskor a Judges Guild Module http://goodman-games.com/store/produ...adabaskor-pdf/
co-author Points of Light http://goodman-games.com/store/produ...-of-light-pdf/
I am not sure. Since I have so very little game play experience in D&D - maybe three-four hours in Gronan's Ram's Horn campaign, decades ago - I don't have much to compare what I'm seeing to. Yes, I've done RPGs, but that was Blackmoor with Dave, Greyhawk with Gary, and Tekumel with Phil.
I am, I will admit, completely lost by the sheer mass of the rules. The stack of books being regularly consulted is about eight inches high, and even with my reading speed I'm having difficulty absorbing everything while sitting at the game table. Yes, I could buy the rule books, but I'm not keen on spending most of the annual gaming budget on something I'll use at a five-hour game session once every couple of months. Three of the players have tablets and smart phones with apps on them that seem to do most of the number-crunching for them, but I am not so equipped nor is the GM.
He doesn't seem to 'house rule', as it seems to be discouraged. He seems to run 'by the book', and I have to say that the books get consulted quite a lot during the game sessions. It's very much the opposite and different from the way I gamed and game, and I'm not sure if I want to play in this style. It's just not grabbing and holding my attention or interest.
Last edited by chirine ba kal; 07-31-2017 at 07:47 PM. Reason: typo
Thank you for your wonderful links and comments! A couple of points in reply, if I may, to help you see where I am at...
I have never played any of the classic editions, as I've noted. All four game campaigns that I played in were, effectively, 'house rules'.
Thank you for your offer, but my question is if I want to play this game at all. I am not a big fan of it, based on what I've seen so far, and the investment in time, energy, and money is really putting me off; 'return on investment', if I may put it that way. For comparison's sake, I dropped $75 this past weekend on 40 plastic Romans, and already I've gotten a considerable return on my investment - got the command groups and artillery built tonight.
This game does not seem to offer me any of the things I like in my games; no spectacle, as it were, the same reason why I stopped playing board games back in the late '70s. There's no interest in my building anything, painting anything, or drawing anything like we did back in the day as we explored the worlds we adventured in. It's 'by the book', with - literally - readings of the "GM: read this to the players" sort of the material in the book. I freely admit that I prefer Braunsteins, Free Kriegspeil, 'open table' and 'open sandbox play'. I think I'm just not in step with modern games and gamers.
Understood; never read that edition, or any of the others. I am using the reflexes hones in the campaigns I played in, and they seem to be all wrong. It seems to be all about 'optimizing the build', and having the right numbers to crunch in the right sequence. It all feels a little too 'mechanistic', if I may use that term in this context.
Gotcha, while I started with OD&D in the form of Sword & Wizardry as a foundation, what I use for my campaign is heavily house rules into it own thing.
There are the basic rules which are the full rules just not with all the stuff. Then there is more in the 5e SRD But that is a reference while the Basic rules are a regular set of RPG rules.
Sound more like a referee problem which amounts to the same thing. As for spectacle it is there but it depends on the referee. I happened to fall on the miniatures side of the equation myself.
All three 5th edition campaigns were on-line but I use the virtual tabletop equivalent of miniatures by using the whiteboard feature. The one thing that has over face to face is something called dynamic lighting. I can set up a map and assign light sources to PCs and they see only what they would actually see in the dungeon.
For my OD&D/Majestic Wilderlands campaigns i use miniatures and Dwarven Forge.
Where should all the Dwarven Forge go.
The beginnings of a riot in the City State of the Invincible Overlord
IMG_2304.jpg
The party has a frog problem
RSC 007.jpg
Orcs in a ruined castle
2014_CobCon_2.jpg
Now I don't make dioramas like in Blackmoor and Tekumel. I favor interchangeable pieces that I can throw together on the fly. That more my one friend, Dwayne, thing.
The old ways aren't dead.
Blog: Bat in the Attic
http://batintheattic.blogspot.com/
http://wilderlands.batintheattic.com
Enjoy Thieves of Badabaskor a Judges Guild Module http://goodman-games.com/store/produ...adabaskor-pdf/
co-author Points of Light http://goodman-games.com/store/produ...-of-light-pdf/
An image I found (from the latest Guardians of the Galaxy movie) - the super hero movies don't generally have much in the way of inspiration for Tekumel, but this 'breeding pod' type thing on the other hand feels a bit more like something that could be hidden away under a temple of Ksarul somewhere or perhaps in the medical bay in an old installation of the ancients.
https://i.kinja-img.com/gawker-media...hfswhgghgj.jpg
Horu hi'Fa'asu hi'Vriddi
Priest of Vimulha
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