Oh! Well, I can make a start on this; I'm off to bed in just a bit, due to my work schedule - it's State Fair time here in Minnesota, and parking by my workplace is a little 'difficult'.
Originally Posted by
chirine ba kal
I had three major campaigns; two were running between 1986 and 1989, and the third ran from 2004 to 2014 or so. The first two ran in parallel with Phil's, and were to some degree 'waiting rooms' for Phil's games. I'd run people for a while to see what they were like as gamers and how much they enjoyed Tekumel, and then give Phil my advice.
Would your games tie into what Phil was doing with his group(s)?
Originally Posted by
chirine ba kal
The first campaign featured a Lorun lady who was in Tsolyanu for political purposes - she opposed Baron Ald - and her Tsolyani associates / guards. This was very much a 'general adventuring group' who were very interested in exploring Tekumel. None of the people in this group wanted to play out at Phil's.
Cool. How far did they get in their explorations?
Originally Posted by
chirine ba kal
The second campaign was the Yan Koryani-based one, with a group of YK people doing odd jobs for the Baron - your usual PC stuff, really, but with a different cultural emphasis. Several of this group went on to play at Phil's
This one sounds great, and is the type of games I like best. It's nice to get out of Tsolyanu once in a while. I'm currently running a Vriddi themed campaign set in Hetkolainen's reign (NO SPOILERS
), out on the periphery, near Hekellu. Lots of fun and mayhem there.
Originally Posted by
chirine ba kal
Neither campaign had a story arc; both were a series of adventures set in Tekumel, in my usual 'sandbox' style; it what what the players wanted it to be.
I have to try a pure "sandbox" adventure one day. Mine tend to be something of a mish-mash between "railroads" and "sandboxes."
Originally Posted by
chirine ba kal
My long-running campaign was a lot of fun; people came and went over the years, and enjoyed exploring Phil's world. Again, no real story arc; the setting was Tekumel, and people just wanted to explore. Pretty much like we did out at Phil's, which was what seemed to be what people wanted. Several of the people in this group had gamed with Phil.
Nice. These are often the best type of games in my experience. Exploration for the sake of curiosity and not always for some world saving quest is most excellent IMO.
Originally Posted by
chirine ba kal
Now, having said all this, all of these groups on occasion interacted with Chirine and his friends, and will be providing some of the more fun moments in TSTPT. Again, I don't like specific story arcs in games; I do like having a 'historical background' against which people can play, but it's always been open sandbox with me and it's the players' game - not mine.
Can't wait to see the finished product. Any chance of a status update?
Originally Posted by
chirine ba kal
TSTPT has a story arc, based on the guy's long and exciting career and his relationships with his friends and family and set against the historical events that unfold around him and them.
Thee have been all kinds of really wonderful events, like The Killer Bunny and The One And Only TPK I Ever Had; I can write some up, if that's what you're looking for, but I do have to warn that they are very short on game mechanics stuff and very long on people having fun in Phil's creation.
I don't really care that much about mechanics, for the most part, TBH. Killer Bunny? TPK? Do tell please.
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