Because of their small size, windlings cannot use most of the weapons
listed on the following pages. For a detailed description of specialized
windling weapons, see Windling Weapons.
Because the races of Barsaive vary in size, some will be unable to wield
larger weapons. An elf, for example, would be incapable of wielding a
battle-axe (Size 4) with a single hand. She would, however, be able to wield
the weapon by using two hands. The following table lists the weapon-wielding
capabilities of each race. The first number describes the maximum size weapon
members of a particular race can wield with one hand. The second describes the
maximum size of a weapon they can wield with two hands. Weapon sizes are
provided at the end of each weapon description and in the Goods and
Services table
at the end of this section. For further rules on using
weapons in battle, see Combat.
WEAPON SIZE RESTRICTIONS TABLE |
Race | One-handed Size Limit | Two-handed Size Limit |
Dwarf* | 3 | 6 |
Elf | 3 | 6 |
Human | 3 | 6 |
Obsidiman** | 4 | 6 |
Ork | 3 | 6 |
Troll** | 4 | 6 |
Tskrang | 3 | 6 |
Windling | 1 | 2 |
*Dwarfs may only use up to Size 4 missile weapons, because their short stature makes firing larger weapons awkward. |
**The large hands of obsidimen and trolls prevent them from using daggers or other Size 1 weapons effectively. |
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Any character with the use of his hands and arms may use melee weapons in
hand-to-hand combat.
Knife
A knife is a small, sharp-bladed cutting tool. Size 1.
Dagger
A dagger is a small, sharp-bladed weapon with a maximum length of 12
inches. A blade longer than 12 inches is considered a sword. Size 1.
Dwarf Sword
A Dwarf sword has a curved, single-edged blade about 2 feet long that
is wider than the blade of a typical short sword. Dwarf merchants prefer this
weapon above most others. Size 2.
Whip
A whip is a bundle of braided leather strips, thick at the handle end
and tapering at the tip. The whip handle is usually made of wood or bone.
Theran slave traders favor this weapon. Size 3.
Short Sword
A short sword is a bladed weapon between 2 and 3 feet long. Usually
used as a one-handed weapon, some short swords feature hilts designed to allow windlings to wield them with two hands. A short swords blade can be curved or straight, with single or double edges. Size 2.
Broadsword
A broadsword has a blade more than 3 feet long. Typically used
as a one-handed weapon, a Weaponsmith can modify the hilt of any broadsword to make it a two-handed weapon. The blade can be curved or straight, with single or double edges. Size 3.
Troll Sword
Created specifically for trolls, the troll sword has a blade
more than 4 feet long and is balanced for one-handed use by those with
exceptional strength. Obsidimen occasionally carry troll swords, and other
races sometimes adapt the hilt design to make the sword a two-handed weapon.
The blade can be curved or straight, with single or double edges. Size 4.
Two-handed Sword
The largest bladed weapon available in Barsaive, a two-handed sword is
just over 4 feet long and balanced specifically for two-handed use. The
double-edged blade can be curved, but is most often straight. Size 5.
Hand-axe
Small and easy to use, this basic chopping instrument consists of a 1-
to 2-foot handle with a single, flat, square- or bell-shaped blade at one end. Size 2.
Battle-axe
The traditional weapon of the Throal armies, the battle-axe consists of
a 2- to 4-foot handle that holds a single or double bell-shaped blade. The
battle-axe can be used as a two-handed weapon. Size 4.
Pole-axe
The pole-axe is one of the deadliest weapons available in Barsaive. The
handle, usually at least 5 feet long, holds a large single or double
bell-shaped or rectangular blade. This huge, heavy weapon takes two hands to use. Size 6.
Pole Arms
This catch-all term applies to any weapon with a handle more than 4
feet long. Theran slave traders use a simple, deadly 4-foot pole with a sharp metal tip on the end. Guards at the Elven Court wield pole arms tipped with various blades, hooks and points. All types of pole arms do the same amount of damage, and take two hands to wield. The price for pole arms varies according to the blade configuration; the more elaborate the blade, the more silver the weapon costs. Size 6.
Lance
A specialized weapon for fighting on horseback, the lance consists of a
cone-shaped shaft of wood, between 10 and 15 feet long, which is fitted with a wooden or metal handle. A brace at the end of the handle attaches the lance to
the users armor. Lance weights and lengths vary widely, so make sure your
characters mount can handle the combined weight of both the rider and the
lance. Because lances tend to break, the gamemaster may use the following
optional rule to determine how a lance might break in combat. After the
attacking character has made a successful Attack Test, the gamemaster makes a
Damage Test using the Damage step of the attacker against a Difficulty Number
of 25. If the test is successful, the lance shatters. Size 6.
Spear
Most often used as a missile weapon, the spear may also serve as a
short pole arm in close combat. The 4-foot long weapon requires two hands to
wield, and the user can use it to stab or club an opponent. For a more detailed
description of a spear, see Throwing Weapons. Size 4.
Trispear
This specialized weapon evolved from a pole arm. Tridents range from 4
to 6 feet long, the 6-foot version used almost exclusively by tskrang
fishermen. Unlike a conventional pole arm, the trident ends in three points
instead of the typical single point. The configuration of the points varies;
sometimes they form triangles, others are flat. The length and thickness of the
points also vary. As with pole arms, the trident takes two hands to wield. Size3.
Club
Any short piece of hard wood or stone, usually thinner at the handle
end and thicker at the business end, qualifies as a club. In some cases clubs
are merely rough-hewn tree limbs. Most, however, are a bit more finished and
feature leather-wrapped handles. Obsidimen, trolls, and some dwarfs prefer
clubs carved out of rock. Wooden and stone clubs inflict the same amount of damage. Size 2.
Sap
A sap is a leather pouch filled with stones or metal pellets. A
character can improvise a sap by filling a leather glove with pebbles. Size 1.
Quarterstaff
Any weapon shaped like a pole and made from hardened wood qualifies as
a quarterstaff. Anywhere from 3 to 7 feet long, most quarterstaffs are plainly
finished. Characters with an appropriate Artisan Skill (see Skills) sometimes decorate them with elaborate carvings, and sometimes attach gems and precious metals. Size 5.
Mace
A mace is a club reinforced with a shaped-metal head. Size 3.
Flail
A flail consists of a wooden, leather-covered handle between 2
and 4 feet long, with a hinge or a chain connected to one end. The other end of
the chain connects to either a spiked metal ball, a metal-spiked wooden rod, or
a plain metal rod. Size 3.
Spiked Mace
The spiked mace is a large club with a spiked metal head. Size 4.
Warhammer
The warhammer has an oblong, metal head with a long spike protruding
from it. Any character using this weapon should keep in mind that changing the direction of the swing once he has begun is nearly impossible. Size 5.
Missile and throwing weapons are used in ranged combat. For a character to use such a weapon with maximum impact, your characters opponent must be at least 2 yards away.
Blowgun
A blowgun is a hollow tube of wood or metal, 1 to 3 feet long, used to
fire 2-inch needles. The needles are usually made of metal, though wood, stone,
and precious gem needles also exist. The needles sometimes include fletching,
and can be tipped with poison. Size 12.
Sling
This catch-all term describes any weapon that flings small objects at
speeds and distances greater than the unaided arm can manage. Most slings
consist of a strap of leather connected to a pouch that holds the projectile.
Most sling users use rocks for ammunition, though a sling can throw any small
object. Some merchants sell metal balls to use with a sling, but most customers
find them a waste of good silver. Size 2.
Short Bow
The term short bow applies to all bows less than 4 feet long. A single
piece of flexible wood forms the bow, which is fitted with a bowstring that is
connected to each end and pulled taught. Short bow arrows are 2 feet long, made
of wood and fletched with feathers. Both stone and metal arrowheads are used in
Barsaive, but the provinces finest shots use metal-tipped arrows almost
exclusively. Size 3.
Longbow
A variation of the short bow, the longbow ranges from 4 to 8 feet long.
Longbow arrows are similar to short bow arrows, but are 2 to 4 feet long. Size
5.
Light Crossbow
This weapon consists of a bow mounted horizontally on a shaft of wood
or metal. A hook-and-trigger device built into the shaft holds the bowstring
taut and releases it. The shaft is 1 foot long, making the weapon small enough
to conceal in a heavy cloak or coat. The arrow, called a bolt, is shorter and
thicker than a regular arrow. Usually made from wood with a stone or metal tip,
bolts range from 6 to 8 inches in length and have feather fletching. Size 4.
Medium Crossbow
The medium crossbow is a larger version of the light crossbow, with a
2-foot long shaft and 12-inch bolts. Size 5.
Troll Sling
The troll sling is a large sling attached to the end of a staff. Trolls
and obsidimen can use a troll sling one-handed, all other races must use two hands. Size 4.
Elven Warbow
The elven warbow is similar to a longbow, but is made with three
different woods. The differing tensile strength of each type of wood gives the
warbow more power than a conventional longbow. Warbow arrows are between 2 and
4 feet long and fletched with feathers, and are thicker and heavier than
conventional longbow arrows. Size 5.
Quiver
A quiver holds arrows or bolts. Most quivers are hard leather cylinders
or rectangles strapped over the bowmans back like a backpack. Individuals
from the taller races of Barsaive often prefer to hook their quivers to their
belts. Some quivers come equipped with a cover to discourage others from
stealing arrows.
The following throwing weapons are used in missile combat. For details
on missile combat, see Missile Combat.
Net
Nets are used to entangle an opponent, and can be as simple as a large
piece of cloth or as complex as a series of ropes tied together in elaborate patterns. A net can be square or circular, and its size depends on what your character wants to capture. A net designed to catch windlings can fit in a pocket, while the nets used by Theran slave traders can hold ten human-sized people.
To use a net in combat, the attacking character must make an Attack Test against the targets Physical Defense. A successful result entangles the target. To free himself, the target must make a successful Strength Test against the result of his captors Attack Test. Size 26.
Darts
Darts are any small, balanced throwing weapons less than 6 inches long.
Some are simply pointed metal rods, others are elaborate constructions of wood,
stone, and precious gems tipped with needle-sharp metal that can be dipped in
poison. Many darts also have feathered fletching. Size 1.
Dagger
Though technically a melee weapon, a dagger can also function as a
throwing weapon. For a complete description of a conventional dagger, see
Melee Weapons. Size 1.
Throwing Dagger
The throwing dagger is a flatter, thinner version of a
conventional dagger, specially balanced for throwing. Size 1.
Bola
A bola is a leather strap fitted with two metal or stone weights on
either end. Some bolas have multiple straps, each tipped with weights and tied together in the center. The straps range from 1 to 3 feet in length. The weights can be of any shape, and many artisans carve them to look like animals. A bola can both entangle and damage the target. To entangle the target, the attacking character must make a successful Attack Test. To free himself, the target must make a successful Strength Test against a Difficulty Number of 9. Size 2.
Throwing Axe
A throwing axe is the same size as a hand axe, but is specifically
designed for throwing. It may have either a single or double blade, which is usually smaller than the blade of a hand axe. Size 3.
Flight Dagger
The blade of the flight dagger is alloyed with a tiny amount of
elemental air, which gives the dagger lift and greater range than a throwing dagger. Size 1.
Spear
Generally used as a throwing weapon, a spear is 3 feet long and tipped
with stone or metal. A spear can be thrown with one hand. Size 4.
Hawk Hatchet
The hawk hatchet is a Z-shaped weapon. Blades shaped like hawks
wings form the top and bottom of the Z, and a wooden handle forms
the diagonal. The wielder throws the hatchet with an overhand snap to send it
whirling toward its target, its wings providing lift for the
flight. Size 3.
Burning Oil
Oil can be fashioned into a homemade bomb and used as a throwing
weapon. To make such a weapon, a character must pour oil into a flask, stuff the flasks open end with cloth, set the cloth afire and throw the flask at the target. The container will shatter on striking the target or the ground nearby, spreading flames all around unless the attacking character rolls all ones (1s) in his Attack Test. (For a detailed explanation of the Rule of One, see Game Concepts.) See Throwing Objects in Combat, for specific Physical Defense and scatter rules when using oil as a throwing weapon. Unless stamped out, the oil will burn for 3 Combat Rounds. In each round that the oil burns, any characters spattered by it take Step 5 damage.
Because of their small size, windlings often must use equipment and weapons
far too large for them. In some cities, however, windling Weaponsmiths craft
weapons specifically for windlings. These weapons use the same game statistics
as standard weapons, but they are the proper size, weight, and shape for
windlings. The three windling blades are listed below, each with its standard
game equivalent.
Windling Blade | Standard Equivalent |
Windling Knife or Dagger | Knife |
Windling Short Sword/Broadsword | Dagger |
Windling Two-handed Sword | Short Sword |
Windling Bow
This specialized bow was created especially for windlings, who lack the
strength to use standard bows effectively. A windling bow is 18 inches long and fires foot-long arrows. Size 2.
Windling Spear
The windling spear is a windling-sized version of its larger
counterpart. The 2-foot long spear is balanced to enable a windling to throw it even while flying. Windling spears are usually tipped with metal, because stone spearheads often throw off the delicate balance of these weapons. Size 2.
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