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[Sky Raider]
Sky Raiders form a potent force in Barsaive. Their sky ships raid all over the kingdom, most frequently targeting Therans or their vassals. Sky Raiders are proud, and show great loyalty to other Sky Raiders, unless that raider belongs to an enemy clan or moot.

Important Attributes: Dexterity, Strength, and Toughness

Racial Restrictions: Elf, Obsidiman, Windling

Karma Ritual: To perform his Karma ritual, the Sky Raider spends several minutes in silent meditation beneath the open sky. The Sky Raider then begins to strike his or her shield with a weapon, slowly at first, perhaps two beats a minute. The striking accelerates until the Sky Raider is beating the shield at a furious rate. The drumming continues for 30 minutes. The ritual ends as soon as the sound from the last drumbeat dies away.

Artisan Skills: Bone Carving, Rune Carving, Wood Carving

[Troll Sky Raider]

FIRST CIRCLE

Talents
Air Sailing
Avoid Blow
Battle Shout
Fireblood
Karma Ritual
Melee Weapons

SECOND CIRCLE

Talents
Durability
Great Leap
Shield Charge

THIRD CIRCLE

Talents
Swift Kick
Wind Catcher

FOURTH CIRCLE

Karma: The Sky Raider may spend a Karma Point on any action using Strength only.
Talents
Thread Weaving (Sky Weaving)
Throwing Weapons

FIFTH CIRCLE

Social Defense: Increase the Sky Raider’s Social Defense by 1.
Talents
Battle Bellow
Fence

SIXTH CIRCLE

Physical Defense: Increase the Sky Raider’s Physical Defense by 1.
Talents
Momentum Attack
Steely Stare

SEVENTH CIRCLE

Karma: The Sky Raider may spend a Karma Point to increase the damage of any attack made with a melee weapon.
Talents
Missile Weapons
Speak Language

EIGHTH CIRCLE

Spell Defense: Increase the Sky Raider’s Spell Defense by 1.
Talents
Crushing Blow
Unarmed Combat


TROLL SKYRAIDER

Don’t even think about opposing me—I am a troll Sky Raider! My people have bred powerful warriors for as long as the sun has shone in the sky. The mountaintops are our kingdom and the sky, our ocean.

Our lives are simple. Today we raid and tomorrow we will raid again, it is the course of things. We merely take what your societies deny us. Your ancestors drove our forefathers high into the mountains, beyond the land that could sustain us. So be it. We raid.

Attributes
Dexterity (13): 6/D10
Strength (19): 8/2D6
Toughness (20): 8/2D6
Perception (11): 5/D8
Willpower (12): 5/D8
Charisma (13): 6/D10

Talents
Air Sailing (1): 6/D10
Avoid Blow (1): 7/D12
Battle Shout (2): 8/2D6
Fireblood (1): 9/D8 + D6
Karma Ritual (1)
Melee Weapons (2): 8/2D6

Movement
Full: 60
Combat: 30

Skills
Artisan/Runic Carving (1): 7/D12
Knowledge/Barsaive Military History (1): 6/D10
Knowledge/Troll History (1): 6/D10

Initiative
Dice: D8

Karma
Dice: D4
Points: 6

Combat
Physical Defense: 7
Spell Defense: 7
Social Defense: 7
Armor: 5
Mystic Armor: 1

Damage
Death Rating: 44
Wound Threshold: 13
Unconsciousness Rating: 36
Recovery Dice: 2D6
Recovery Tests per Day: 4

Equipment
Adventurer’s kit
Broadsword
Carving tools
Dagger
Hardened leather armor
1 week worth of trail rations
Traveler’s garb
Troll sling
2 Copper pieces
2 Silver pieces

Note: The troll Sky Raider possesses the racial ability of Heat Sight.
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