OBSIDIMAN WIZARD
Adepts may be very good at what they do, but they do not understand what they do. They act and react based on instinct and intuition, but their lack of knowledge forever denies them true power.
Only those who understand how and why things work can truly comprehend the world. Understanding, then, is the province of the Wizard. And only through learning and discipline does that understanding come. Yet gladly does a Wizard endure, for understanding is the purpose of his life.
Attributes
Dexterity (11): 5/D8
Strength (21): 8/2D6
Toughness (16): 7/D12
Perception (17): 7/D12
Willpower (13): 6/D10
Charisma (10): 5/D8
Talents
Karma Ritual (1)
Read and Write Language (1) 8/2D6
Read and Write Magic (1) 8/2D6
Spellcasting (2): 9/D8 + D6
Spell Matrix (1)
Spell Matrix (1)
Wizardry [Thread Weaving] (1) 8/2D6
Movement
Full: 43
Combat: 22
Skills
Artisan/Embroidery (1): 6/D10
Knowledge/Creature Lore (1): 8/2D6
Knowledge/Magical Lore (1): 8/2D6
Initiative
Dice: D8
Karma
Dice: D4
Points: 5
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Combat
Physical Defense: 7
Spell Defense: 9
Social Defense: 6
Armor: 3
Mystic Armor: 1
Damage
Death Rating: 39
Wound Threshold: 14
Unconsciousness Rating: 31
Recovery Dice: D12
Recovery Tests per Day: 3
Equipment
Adventurers kit
2 Daggers
Embroidery kit
Grimoire
Mace
1 week worth of trail rations
Troll sling
Wealthy travelers garb
4 Copper pieces
3 Silver pieces
Spells
Astral Sense
Crushing Will
Dispel Magic
Divine Aura
Ignite
Iron Hand
Mind Dagger
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