When the Scourge ended, we were determined to reclaim our heritage.
But we were not yet ready to pay the price
-- Tolan Oddear, Historian of Landis
Yes, it is a fine axe, and tempered in many battles, my friend. Its head has
even tasted the blood of a Horror. How did I gain possession of such a fine weapon?
Well, fill my mug with more of that fine dwarf stout and I'll gladly tell you
the tale. 'Twas during an expedition to the lost city of Jalendale. I shall never
forget it. We set out on a cold, wet day, much like todaythe elven magician,
myself, and the warrior who wielded this mighty axe, the troll called Lorm . . .
I ran up the steep, rocky slope, breathing in steaming gasps. Over the din
of rain pelting the nearby rocks, I could hear the ork scorchers below. I stumbled
and rolled down a few lengths then regained my feet, strands of moss now clinging
to my matted red beard. As I fumbled to put my helmet back on my head, arrows
hissed past, striking rocks upslope. Fear gave my legs new strength and I quickly
crested the hill, diving for cover behind the boulder I had seen my companions
use earlier.
Glancing up, I saw Lorm's wart-covered green fist holding his huge axe a finger's
width away from Mestoph's face. The hair tufts in Lorm's large ears twitched and
his nostrils dilated. His rough tongue rimmed his left tusk, and his yellow eyes
glared from the slits formed by his pockmarked eyelids. Lorm was one unhappy
troll.
"Where's all the gold? Where's this lost city? Where is Jalendale?"
Mestoph shook his long white hair away from his face, revealing an ugly sneer.
He stared at Lorm with the orb of magical amber that served as his left eye.
I wheezed over to Lorm, reached up and tapped him near his belt.
"Wouldn't you rather kill some scorchers?"
"No thanks, dwarf."
"Then perhaps you would consider killing some scorchers before killing me?" Mestoph
asked.
Lorm blinked at the elf's question, then pulled his axe away from our magician.
Mestoph slumped away from Lorm into a puddle, rain dripping from his aquiline
features. Noticing that Lorm and Mestoph had leaned their packs against the boulder,
I took mine off too. As feeling returned to my shoulders I looked downhill.
The ork scorchers had taken cover about halfway up our hill. Apparently they
were concerned about what sort of defense we would concoct and wanted to consider
the possibilities before charging up the last open stretch of hill. They were
giving us more credit than we deserved.
I took a step toward Mestoph, and the elf fixed me with his amber eye.
"I swear the maps put Jalendale hereor close to here."
"Well that's great. How about whipping up a spell to take care of a few angry
scorchers?"
"I am afraid my 'destroy angry ork' selection is limited."
"Then how about something from your 'take action to make angry troll happy' collection?"
Mestoph nodded. He squatted and crabbed along the ground, careful to stay behind
the boulder as he gathered a few pebbles and began to weave a spell.
Lorm and I had seen this one before. I drew my short sword. Lorm grabbed his
axe with both hands.
Suddenly the sky above us darkened and within minutes we were enveloped by a
blackness so deep we could barely make out the stones at our feet. This was midnight
dark, copper-cavern-no-lamp dark. This was Mestoph's darkness. I crouched and
waited.
A few moments later we were back to the murky-storm light. A quick glance told
me Mestoph had cast the darkness on the pebbles, then tossed the pebbles down
the hill at the orks. Confused shouts now came from three large bubbles of darkness
where the orks had stood.
Lorm and I scrambled down the hill and waited at the edge of the darkness. An
ork stumbled out. Lorm smashed him and the scorcher fell back into the darkness,
leaving a trail of red on the rocky slope.
Apparently unable to coordinate their movements in the darkness, the orks kept
wandering out haphazardly. Lorm and I took care of as many as we could. As soon
as four orks made it out of the darkness at the same time, Lorm and I rushed
back up the hill.
The plan now called for Mestoph to take care of the most determined ork pursuer
or two with a different spell. Nothing happened.
Lorm strode on ahead while the orks gained on me. They say never look behind
you when you're in a close chase because it slows you down. I looked. The orks
were maybe fifteen of their strides back, swinging their swords across their
bodies as they pumped their arms in time with their legs. They looked angrier
than Lorm had looked. Two of them stopped to draw their bows.
I heard Lorm yell, a peculiar fading yell. The lead ork made an extra effort,
and I promptly did the same. I reached the crest at top speed and dived for the
cover of the boulder. I remember thinking, "That doesn't look like Mestoph's darkness
spell," then falling.
Darkness again surrounded me as I fell, interrupted by an occasional flash of
blue light ahead of me. Then I hit something, more gently than I expected, and
my descent stopped. A blue glow enveloped me, then I was falling again, but not
too fast. Another hit. Another blue glow. Another fall.
Soon I realized I was inside some type of shaft carved into the hill, and the
blue glows were coming from runes carved into the shaft's walls about every three
body lengths. I passed about a dozen levels of runes before landing on the rocks
at the bottom of the shaft.
As I checked for broken bones, a flame sputtered, died, then another sputter
turned into a warm yellow glow. Mestoph had lit a torch. While Lorm just sat
there, looking a bit dazed, Mestoph walked over and handed me the torch. He took
another from his pack, but this one took some time to light because it was damper
than the first. The torch popped and hissed as it caught, illuminating my pack
lying a few feet away. Lorm was already picking his up. Mestoph cleared his throat.
"An illusion hid this shaft until one of my spell castings revealed it. Rather
surprising."
"Mestoph, take a look at this," Lorm said, pointing to the section of wall near
his pack. Mestoph walked over and leaned toward the wall, holding his torch just
above his head.
After a moment of exploring the wall with his fingers, he shivered, pulling
his hand back. He took a deep breath. His fingers went back to the wall.
The wall was covered with curving lines just slightly thicker than my fingernail.
They were carved into the rock to different depths, some as deep as a finger
length. Pacing around the shaft wall, I saw that the lines covered nearly every
inch of its surface, except for occasional palm-sized blank spots. I counted
out seventy paces to circle the shaft. The curlicues rose perhaps five or six
dwarf-lengths from the floor of the shaft. The lines were deepest near three
pitted, metal triangles hanging above a pillared entrance We had found Kaer Jalendale.
Stone doors four dwarf-lengths tall lay cracked on the ground. Apparently, we
were not the first to discover the city.
Mestoph pointed at the triangles.
"Those metal triangles look like they contain orichal They must have been the
wards protecting the town."
Lorm ran his axe across the wall. The rasp was just loud enough to hear above
the splatter of rain overhead.
"And this?"
"I think a Horror etched all this. Every single line has an astral image. I think
these designs sapped the magic from the wards. But carving these lines would
take a year at the very least, and probably closer to five."
"A Horror spent five years breaking into Jalendale?" My voice rose in pitch as
I spoke. I thought of something carving a few lines, stepping back, then carving
a bit more, scratching lines a jeweler would be lucky to make as precisely. Something
carving day after day, year after year, just waiting to get into the town. My
desire for treasure was lessening.
"Did they know?" Lorm asked.
"The citizens? Probably not at first, not until the first ward failed. And by
then it would have been too late to do anything."
Lorm took a long look through the doorway. I decided to check out my short sword.
Mestoph laughed, a quick, high-pitched sound.
"We can wait for the monster out here or look for treasure inside." Mestoph spun
in a half turn, then walked over the broken gates. I took a swig of water and
thought a bit. I suppose only a desperate dwarf thinks on water. Lorm hurled
a stone as far up the shaft as he could, then followed Mestoph inside. I made
my most gallant "after you" bow, then crunched over the broken rock just behind
our troll.
The town smelled dry, musty, like leaves during a parched autumn. I thanked
the Passions for the dry part. Mestoph's map showed a Jalendale built along dwarf
lines. The large central marketplace housed the guild building, the courts and
jail, and the Passions' temple. Eight streets radiated out from the market to
the edge of town, bisected by evenly spaced cross streets, giving Jalendale's
road grid the appearance of a spider web.
Give humans and orks a couple of centuries, however, and they can foul up any
dwarf plan. My first clue was the rope ladders and hemp-and-slat bridges above
us. Jalendale's population must have been larger than planned, and the settlement
had expanded up rather than out. A few buildings were even hewn from the rock
of the cavern ceiling and used as supports to suspend thick cables and ropes.
These ropes, in turn, held platforms and precarious dwellings. Other shacks stood
on platforms resting on pillars set atop the roofs of Jalendale's original buildings.
An incomprehensible series of ropes, rods, and beams connected the entire construction.
I found a nightpost with a light quartz that still responded to touch, and Lorm
fashioned a lantern from the quartz, some rope, and one of his sacks. It gave
off better light than the torches, but Mestoph and I kept ours lit. Light frightens
some things, but fire hurts more of them.
Mestoph tried to lead us to the guild building. We started down the main avenue,
but an array of pillars and cables supporting the city overhead blocked our passage
before we had walked even fifty paces from the gate.
Blocking the main avenue seemed downright ork-stupid. Then I realized that once
the gate was sealed, it wouldn't matter if they blocked the avenue this far from
the market. Nobody would be coming through the gateuntil the day the Horror came
along, that is. The walls all around the jumble showed more of the scrolling
lines, even more intricate than the writing outside the gate.
Mestoph tried another street. It was blocked by shanties. His next choice got
us closer to the marketplace before a thicket of stone spikes closed it off.
A few of the spikes penetrated the walls of nearby buildings.
As we backtracked, Lorm wandered from one side of the avenue to the other, peering
into buildings. I squinted in the glare of the light quartz as he walked over
to me. Lorm shifted the lantern to his other hand, then whispered, "Where are
all the bodies?"
"Maybe the Horror ate them all."
"Even all the bones?" Lorm blinked his eyes.
"Maybe it's a very tidy Horror. Maybe it stacked all the bones in a corner somewhere."
"Thief, take a look at these."
I heard the strain in Mestoph's voice. He was standing at the mouth of an alley.
Five crack-ed crystalline shells lay next to a heap of pottery shards. I took
a few steps toward them.
A sharp odor stung my nose as I held my torch close enough to one of the empty
shells to see the gray-streaked ooze. The shells were cysts. Whoever was in charge
had just awakened a welcoming committee.
The shadowmants attacked us when we were nearly halfway to the center of Jalendale.
I heard a fluttering sound and looked up just as two dark shapes swooped at Lorm.
Blunt heads fanned out into pairs of sleek, featherless wings. Bodies tapered
to scorpionlike tails that curved along the under of the creatures. Crystalline-pointed
stingers tipped the tails.
Lorm roared, swinging the light over his head like a sling, and the creatures
rose out of sight on silent wings.
As I drew my sword, four more of the creatures plunged from the darkness above.
Mestoph performed a nimble dive-and-roll to avoid three dark shapes, and I heard
him begin a spell.
I had my sword out and up, hoping to impale a swooping shadowmant. But the dark
form in front of me furiously beat its wings, halting its forward motion in time
to avoid my blade. I parried its tail strike, the stinger coming within an inch
of my face.
I stabbed upward without looking and struck something soft. The shadowmant fluttered
back a few paces, then came at me again. I blindly thrust my sword again, then
felt a thud of its stinger against my cuirbouilli breastplate.
The shadowmant dove at me again. I swung my blade and the creature wobbled back.
I crouched low, and when I heard the flutter I struck, driving as hard as I could
with my legs and arms. I felt a weight on my blade writhe for a moment, then
become still, and I began congratulating myself just as Lorm howled.
I spun to see a shadowmant flopping at his feet, an axe embedded in its dark
flesh. Another fluttered over the troll, its stinger lodged in Lorm's neck. I
ran and hacked the tail off and the shadowmant careened away. Lorm dropped his
axe and fell to his knees, head to the ground, left hand opening and closing
spasmodically, right hand clutched to his neck. I pulled out a poultice.
"Don't touch me, wormbeard!"
I stepped back, hands to my shoulders, palms facing out, fingers apart. Lorm
needed the poultice, but I could wait until he felt less like pulling off my
arms.
Three shadow lay on the ground. Mestoph eyed two dark shapes circling above
his head. He spoke and the shadow-mants spiraled up and away from us.
Lorm nodded to me. Mestoph walked toward us, but when he saw what I was doing,
he turned away. The elf made a big display of studying his map.
I drew one of Lorm's knives, testing it on a plucked beard hair to make sure
it was sharp. I tried to cut a small slit near Lorm's wound.
"Ahhoww!"
"Sorry. If troll skin were a little less tough, this would be easier."
"If dwarf hands didn't shake, it would be easier."
I finally managed a clean cut. I applied pressure around the wound with both
hands, then tried to suck the wound clean. I felt his neck buzz as he spoke.
"Have you ever seen a Horror?"
I pulled away, remembering to spit. I didn't know whether the bitter taste was
the poison or the troll blood.
"No. You?" I went back to the wound.
"Years ago my father's captain received a mindplea from some Caucavik kin. We
launched our ship, flew all damn night, arrived exhausted. We found all the adults
dead, lying all about the place in different stages of rot. The children were
alive, except for the babies who died from neglect."
I spit a second and third time. Lorm kept talking.
"I was scouting for survivors when I saw the Horror. It was like a slug, mottled
yellow and white. It was only half my size, around a corner and two steps away."
"You mean twice your size?" I started shaking the vial containing the poultice.
It began to warm.
"No, half. I caught myself thinking, this can't be what killed all these people.
It didn't make sense. I took a step toward it. That was as far as I got. Glittering
silver lines appeared where its eyes might have been, and I stopped dead. It
looked at me, then turned away, moving slower than I could ever walk. I couldn't
move until it was out of sight."
I took the poultice from the vial. Warm and moist, it smelled of basil. I carefully
placed it into the wound. Lorm flinched very little.
"We took the children back home with us. As time passed, the Horror touched each
of them, one by one. One's voice became painful to hear, another congealed mead
when she got too close. One by one, we threw the children out of the hold. A
couple left before we had the chance."
"Can you sit up?" I helped the troll as best I could by getting a good grip on
his shirt near his shoulder blades.
"I remember thinking that the Horror had gotten two holds."
"Can you stand?"
"Not yet. I always wondered what would have happened if I could have taken that
second step."
"Probably it would have blown you to flaming bits. Come on, let's try the standing
thing now."
I put my back to his hip, planted my feet and pushed. Lorm pushed back, sliding
up my back to a standing position. He leaned forward, hands on his knees, gasping
for breath.
"Sure your poultice is going to work?"
"Should. I chose these carefully."
"Doesn't feel right yet. Just like this place. This whole place feels wrong. The
smell."
"Smells likes leaves to me."
"Dry leaves. It's pouring outside. It's desert dry in here."
"Maybe," I stopped talking. None of my maybes sounded good. I finished with a
weak, "You should be fine."
Lorm took a step. He winced, a funny expression on a wart-covered old troll.
One tusk poked through his familiar, lopsided grin.
"Maybe. Thanks for your help, Ragnar."
I blinked. The three of us had met in Throal. Some on the road to Jalendale
they lost "Ragnar." I became " dwarf," sometimes "thief." It struck me that a person's
name was the only thing you could steal by refusing to use it.
"If the short and the tall are ready to go?" I matched Mestoph's mocking bow up
with one of my own.
As Mestoph led us, which is to say he walked a few steps ahead of us. Each time
we found the way blocked, Mestoph would then stand and contemplate the next direction
to try, and thus we lurched through the maze of Jalendale.
While Mestoph pondered, Lorm and I poked around in nearby buildings. The shops
were in ruins. Not the buildings themselves, just the items inside. A porcelain
shop with every plate pulverized, every vessel shattered. A goldsmith's every
case shattered, every flattening hammer bent, every foil knife broken in two.
I saw not one undamaged piece of furniture, not one whole item of merchandise.
Lorm spent less time searching than sitting down. He was still breathing, so
the poultice must have had some effect. Ragged breaths said it was not yet enough.
Following Mestoph's latest direction, we came to a crossroads that led to the
marketplace. The intersecting road was gone, replaced by a trench some twenty-five
paces wide and, well, much deeper.
As Mestoph and I approached the trench, lights winked on in the square across
the way. New lights appeared with each heartbeat, revealing a massive shadow.
Mestoph and I gazed at the marketplace. A huge, irregular structure stood where
Mestoph's map showed three buildings. Built like a primitive mound, stones of
all sizes formed its walls and roof. Soon the open plaza shimmered with the sheen
of iridescent blues, purples, and silver-whites.
"Cadaver men!"
Until Lorm's shout I had been unaware that I was staring at the plaza. Mestoph
had three steps on me by the time I turned around and saw eight shapes walking
toward us.
Lorm had taken cover in an empty shop. He sat inside the doorway, axe lying
on the ground beside him.
Mestoph stopped running and crouched in a defensive posture, walking crab-style
toward the nearest building. Apparently he'd decided he wasn't going make it past
the cadaver men. My heart and legs thought it was worth a try, but my mind told
me to stick with Mestoph. I sidled along with him. My sword only shook a little.
The cadaver men had been orks once. Two still had their ornamental gold tusk-caps.
Their braided black hair was dusty and their mummified flesh creaked more than
the leather armor they wore. The two with the tusk-caps carried swords and had
backpacks slung over their shoulders. Six more staggered along with spears in
one hand, rope or wood in the other. They smelled of pepper and rot, as if a
chef had tried to conceal the smell of a bad piece of meat.
They walked right past us.
Let me say that again, in case you missed it. Eight cadaver men had us pinned,
and they walked right past us. They walked to the edge of the trench. They dropped
two coils of rope. The rope twitched, then snaked its way through the air to
the other side of the trench.
Mestoph inhaled sharply. His face was contorted in pain. Little by little, he
regained control of his expression. His features calmed.
"The Horror is close."
Lorm joined us. We watched the cadaver men as they moved away from the trench
one by one. One lone cadaver man pounded in a final stake. He finished his task
with a ringing strike, then gathered his tools and rejoined his companions.
The eight cadaver men blocked the road we had taken coming in, and I knew they
would stand there forever. Lorm wrung the haft of his axe as if it were a wet
cloth.
"Ragnar, when a Horror asks you to visit him, is it foolish to say no?"
Mestoph stared blankly at the bridge. His amber eye went milky, as if the color
of his hair had somehow bled through. His eyebrows furrowed, then shot up high
on his forehead. He started toward the bridge.
"If he wanted us dead, the cadaver men would have attacked. He wants something
from us he cannot get if we are dead."
"So he kills us after we do his bidding," I said.
Mestoph stopped for a second, legs apart, arms raised. "We can try to outthink
him, out-wait him, or out-fight him. I know which is my best chance." He turned
and began walking again.
Lorm took one wobbly step, steadied himself, and followed Mestoph. So did I.
Hundreds of carvings like those by the gate covered the plaza. Our boots made
a scratching sound as we walked, as if we were sliding across invisible sand.
Each step was like a knife-edge gliding along the soles of my feet, feather-soft
yet sharp.
We made our way toward the mound in the center of the plazait seemed the only
place to go. I could see a pointed archway. Inside the mound was a cool darkness.
I blinked, then it was next to Mestoph. Twice as tall as me, it wore high boots
the color of burnished brass. Six-fingered gauntlets curved into moving tendrils
the size of my little finger. Each tendril ended in a clear, sharp gem, each
with an edge finer than a knife-blade. A brass breastplate of at least a finger's
width covered its torso, and gritty, dun-colored smoke seemed to flow from the
breastplate to form its neck and limbs.
The face froze me in my tracks. The whitish-gray color of mushrooms and tree-rot,
it looked like a skull built entirely of worms. The worms squirmed in a pattern
most active around its eye sockets. A single worm protruded from the center of
each socket.
Two droplets of blood burst from Lorm's wound, drawn by magic to the Horror.
They exploded with a white flash and sizzle on its armor. The Horror flinched
and the worms of its face twitched and rolled a bit faster.
It opened its mouth to speak, revealing the writhing mass of its tongue. When
it spoke my lungs burned and my mouth dried.
"The one who brings me the small orichalcum shield lives. The others"
The Horror swept his hand past me. One of the gems on his finger-tendrils touched
my face and bones in my legs snapped. Blinding pain accompanied popping sounds
as muscle disconnected. I fell forward. Several of my ribs twisted and snapped.
I screamed, I blubbered, I tried to crawl away, but I could not control the spasms
of my body. I spit up a mouthful of vomit, bitter bile spilling over my lips
and matting my beard. My legs jerked wildly. I could not even beg.
Then the pain stopped. My body was mine again, impossibly whole. The Horror
stood over me, watching me carefully.
I ran. I ran in a blind panic toward the mound. I slammed into a wall, bounced
and fell. I got up, slammed into the wall again, still screaming. Lorm reached
out of the mound to pull me the few feet sideways to the door. I lunged inside.
I do not know how long I sat rocking myself. I remember Lorm persuading me to
drink something, and Mestoph asking me questions.
"I think our dwarf is with us again."
Mestoph knelt beside me, then handed me one of his flasks. I took a sip of wine,
passed it back to him.
"You have been out for some time. Welcome to your new home."
"Where are we?"
"We are in the biggest mausoleum I have ever seen."
The sweep of Mestoph's arm took in the entire building. Atop eight pillars sat
light quartz illuminating perhaps forty box-frames, each nearly fifty arm-lengths
high. Each frame was like a gigantic library shelf, filled with bodies rather
than books. Most were wrapped in burial shrouds, a few in robes or armor. The
place smelled overwhelmingly of cloves, with just a hint of dry rot.
Mestoph rose, gesturing to me to follow. As I walked behind him I noticed a
couple of new books in his backpack. In the middle of the mausoleum, eight altars
surrounded two sloped, square pits, each pit deepest in the center. One altar
stood on each side of each square. Each altar was carved with troughs leading
to the pits. The troughs fed into notches running to the center of each pit,
each holding a brilliant golden shield. The light struck the shields and flowed
and dazzled in a way impossible even for pure gold. Orichalcum.
Mestoph brushed a lock of hair away from his ear.
"The shields are magical protections. The magic was strengthened by the blood
of the citizens."
"They killed themselves?"
"Sacrificed, almost down to the last man. Last few in here took poison. The larger
shield protects this tomb from being entered or harmed by the 'destroyer of our
brethren' or his 'unliving servants.' The smaller prevents the 'destroyer of our
brethren' from moving more than a few hundred yards away from it."
"Destroyer of our brethren?"
"I think they enchanted eight of their citizens, left them outside this tomb.
Their deaths triggered the magic in the shield."
"Those are the cadaver men?"
"Yes, but they would have been alive then."
I thought about the citizens of Jalendale. A Horror gnawing his way through
the town's defenses. No magic strong enough to stop him from coming in. But they
had one desperate way of preventing the abomination from harming another town.
"They left plenty of loot." Lorm nodded toward a wall. I could see the gleam of
neatly stacked gold. Items in chests and bins, weapons laid out in a panoply.
It all looked attractive. But not as attractive as I thought it would.
"Pick something light." Lorm held up a gleaming dagger. Its pommel was carved
into a wolf's head and its blade gleamed with the same fire as the shields. "Our
plan requires speed."
I walked toward the treasure. Lorm directed me to a small pile.
"Mestoph separated out some of the more promising items."
I started sorting through the loot. I rejected a sword with five matching emeralds
in its hilt, but paused to consider a helmet that was as clear as glass and lighter
than ten coins.
"Those bracers," Lorm said, pointing to finely hammered copper bracers adorned
with jade and lapis lazuli, "probably have defensive magic. Might as well take
something that will help you get out of here."
I fingered the bracers, then took the helmet. Lorm grinned. I tried it on. Fit
was a little big, but the helmet felt cool and somehow reassuring. I stashed
my old helmet in my pack.
Mestoph was reading one of the books when we walked over. Lorm nodded in his
direction.
"While you were worthless, Mestoph read. He's already reversed the levitation
magic in the shaft. It should now push us up and out."
"How do we get past the Horror?"
"Mestoph starts working on a spell. I take the shield outside. When creepy comes
for the shield, I whack him long enough for the spell to finish. You run out
and throw the shield back in here, out of his reach. Elfie throws the spell.
While creepy recovers, we head out of town. Got it?"
"I have my doubts about running out there to get the shield. And serious doubts
about you whacking creepy long enough for Mestoph to take a breath, let alone
finish a spell."
Lorm swung his axe in a lazy arc, stopping the axe in mid-swing. He loosened
his grip, letting the haft slide down until his right hand rested just below
the axe-head. His left hand tested the edge.
"This is my axe. My grandfather made it for my father. He told my father the
axe was destined to blood a Horror, perhaps slay one."
"Sure, once the Horror kills you, he can use your axe to whack his friends."
A page rustled.
"You are unduly pessimistic, dwarf."
"Name's Ragnar."
Mestoph closed his book and regarded me with that amber eye.
"Ragnar. The good people of Jalendale did not die in vain. They left detailed
records behind, and so we know this Horror is somewhat vulnerable to life magic.
Are we ready?"
Lorm nodded vigorously. I shrugged. Mestoph reopened his book. Lorm set his
axe down. He drew his newly acquired wolf-handled dagger and carefully cut his
left forearm three times. He sheathed the dagger. The troll picked up his axe
and began to apply his own blood to the blade.
I walked back to the pit and got the smaller shield. When I returned I saw Lorm
had spread a generous coating of blood on his axe. He looked up.
"Just in case things go wrong, I want you to know the poultice finally worked.
You chose well."
"What could possibly go wrong, Lorm?"
The troll snorted. I handed him the shield. We watched Mestoph work his way
through the spell. The elf spoke softly, his fingers moving in time with his
words. His right eye was closed. His left eye swirled with light. He began to
speak more slowly.
"That's the signal."
Lorm took four steps out, then dropped the shield and stood on it.
"Here's your cursed shield!"
The Horror appeared a yard from Lorm, its tongue flailing like a snake on fire.
Lorm stepped toward it, swinging his axe. The weapon found the Horror's breastplate,
and the blood on the axe flared into white fire. The Horror hissed and screeched.
Lorm roared.
I finally remembered to get the shield. I scrambled for it, picked it up as
Lorm rang another blow off the Horror's armor. I carried it back into the tomb.
Once inside I saw Mestoph fling his arms up and heard him shout three elvish
words.
Thousands of droplets of water appeared, then coalesced into dozens of spinning
blades. The blades flew around Lorm, striking the Horror. The screech turned
into a scream. The blades tore wisps of dun-colored smoke from his legs and arms
and sliced a tendril off its left hand. They rang and sizzled against its breastplate.
The Horror spun around. Two of the blades caught him in the side of his head,
sending shreds of white worm through the air.
Mestoph was already running, and so I followed his lead. Lorm took one last
swipe then brought up the rear.
"Follow me! I found more maps in the tomb and I think I can get us to a clear
avenue!"
We crossed the bridge and turned left. We ran past a plaza with four brass poles,
through dusty alleys, down a road with shops with blue doors, then turned right
at a dry fountain with lion-head spouts onto a broad avenue. Mestoph's laugh boomed
down the dead streets of Jalendale. The magician slowed to a walk. I caught up.
Lorm was huffing half a dozen paces behind. Lorm bellowed.
"Whacked him pretty good, I'd say."
The Horror appeared next to Mestoph. His left eye-worm twitched uncontrollably
as he reached out to touch the magician. Mestoph tried to dodge, but the elf
reacted too slowly. A sucking, tearing sound came from within him and he began
screaming. Then his hair whipped up and forward and his screams suddenly grew
strangely muffled.
I screamed too, a dry, pitiful noise. I was staring at Mestoph's eyes and mouth,
which were on the side of his face. The Horror had torn the skin loose from muscle
and was shifting it around the elf's body.
Mestoph's blood did not flow so much as gush toward the Horror, transforming
into burning white ribbons that wrapped around the entity. The Horror's triumphant
screams drowned out our own.
The Mestoph-lump collapsed to the ground. The left side of the Horror's face
was a smoking, ruined mass. It pointed at Lorm.
"Get me the shield."
Lorm started to run. He took five fast steps, then stopped and turned around.
His eyes shone with a silvery web. The Horror hissed.
"Once Horror touched, never free. Get me the shield!"
I tried to tackle the troll as he started to move, but he batted me aside. The
Horror turned his gaze on me.
"Nothing more from you."
I was frozen to the ground. The Horror stared at me with his one good eye. His
seared tongue wiggled back and forth, as if it were tasting my fear and anguish.
Apparently the Horror's momentary distraction provided Lorm a brief second of
self-control, because he suddenly flung himself at the entity, the wolf's-head
dagger flashing in his outstretched hand. The Horror snapped its head around
and Lorm crumpled to the ground with a strangled cry. Blisters boiled up on the
troll's green skin, releasing rivulets of blood as they burst.
"Noooo!"
I do not remember whether that was my scream, or the Horror's. The entity tried
to reach the troll, but the blood now pooling on the ground sparked when it approached.
The Horror staggered back and began to hiss rhythmically.
I struggled to gain control of my legs, then knelt by Lorm. His cloudy yellow
eyes met mine for a split second then darted toward the axe at his side.
I grabbed for the weapon, but could barely lift the damn thing. Finally I worked
the blade around the pool of troll blood. Lorm's breathing rose and fell in time
with the Horror's hiss.
When I charged, the Horror looked up but did not move; its hiss just grew a
little louder. The axe wobbled a bit at the top of its arc and my resolve wavered,
then I crashed the weapon onto the thing's head. I felt a jolt, heard a brittle
crunch and smelled the odor of rotted wood.
The Horror lurched back. I held onto the axe, which jerked free as the Horror
moved. The creature had no working eyes. But it kept hissing. I could no longer
lift the axe. I looked over at Lorm, saw he was dead.
I clutched the axe to me. The hiss told me to leave it. I turned around.
This hiss told me to stay. I took a step. The hiss grew loud-er, almost strident.
Another step. Then another. The hiss grew weaker, thinner. Then I could no longer
hear it.
I found my way back to the shaft. Struggling to climb up to the first blue rune,
I was dimly aware of the cadaver men entering the chamber, climbing after me.
I heard them scrabble at the wall. I reached the rune.
A warm sensation lifted me, then hurtled me upward. I passed from rune to rune,
gathering a little more speed with each.
I shot out of the shaft, over the unsuspecting sentries the scorchers had posted.
They might have pursued me if the cadaver men had not appeared to keep them busy.
I walked as far as I could, reaching the village of Twin Chin well into the next
morning. There I stopped and slept for days. I do not think I let go of Lorm's
axe that whole time.
Many years have passed since that night, and I have survived my share of adventures.
But one task remained unfinished, one I believed I would take to my grave undone.
But tonight I walked into this tavern and saw you and heard your tales, the stories
of your adventures. Now I have hope that it will be completed.
Take this axe. It is Lorm's axe. His grandfather made it for his father. It has
blooded a Horror. Perhaps now it shall slay one.
Y es, it is a fine axe, and tempered in many battles, my friend. Its head has
even tasted the blood of a Horror. How did I gain possession of such a fine weapon?
Well, fill my mug with more of that fine dwarf stout and I'll gladly tell you
the tale. 'Twas during an expedition to the lost city of Jalendale. I shall never
forget it. We set out on a cold, wet day, much like todaythe elven magician,
myself, and the warrior who wielded this mighty axe, the troll called Lorm
I ran up the steep, rocky slope, breathing in steaming gasps. Over the din
of rain pelting the nearby rocks, I could hear the ork scorchers below. I stumbled
and rolled down a few lengths then regained my feet, strands of moss now clinging
to my matted red beard. As I fumbled to put my helmet back on my head, arrows
hissed past, striking rocks upslope. Fear gave my legs new strength and I quickly
crested the hill, diving for cover behind the boulder I had seen my companions
use earlier.
Glancing up, I saw Lorm's wart-covered green fist holding his huge axe a finger's
width away from Mestoph's face. The hair tufts in Lorm's large ears twitched and
his nostrils dilated. His rough tongue rimmed his left tusk, and his yellow eyes
glared from the slits formed by his pockmarked eyelids. Lorm was one unhappy
troll.
"Where's all the gold? Where's this lost city? Where is Jalendale? "
Mestoph shook his long white hair away from his face, revealing an ugly sneer.
He stared at Lorm with the orb of magical amber that served as his left eye.
I wheezed over to Lorm, reached up and tapped him near his belt.
"Wouldn't you rather kill some scorchers?"
"No thanks, dwarf."
"Then perhaps you would consider killing some scorchers before killing me?" Mestoph
asked.
Lorm blinked at the elf's question, then pulled his axe away from our magician.
Mestoph slumped away from Lorm into a puddle, rain dripping from his aquiline
features. Noticing that Lorm and Mestoph had leaned their packs against the boulder,
I took mine off too. As feeling returned to my shoulders I looked downhill.
The ork scorchers had taken cover about halfway up our hill. Apparently they
were concerned about what sort of defense we would concoct and wanted to consider
the possibilities before charging up the last open stretch of hill. They were
giving us more credit than we deserved.
I took a step toward Mestoph, and the elf fixed me with his amber eye.
"I swear the maps put Jalendale hereor close to here."
"Well that's great. How about whipping up a spell to take care of a few angry
scorchers?"
"I am afraid my 'destroy angry ork' selection is limited."
"Then how about something from your 'take action to make angry troll happy' collection?"
Mestoph nodded. He squatted and crabbed along the ground, careful to stay behind
the boulder as he gathered a few pebbles and began to weave a spell.
Lorm and I had seen this one before. I drew my short sword. Lorm grabbed his
axe with both hands.
Suddenly the sky above us darkened and within minutes we were enveloped by a
blackness so deep we could barely make out the stones at our feet. This was midnight
dark, copper-cavern-no-lamp dark. This was Mestoph's darkness. I crouched and
waited.
A few moments later we were back to the murky-storm light. A quick glance told
me Mestoph had cast the darkness on the pebbles, then tossed the pebbles down
the hill at the orks. Confused shouts now came from three large bubbles of darkness
where the orks had stood.
Lorm and I scrambled down the hill and waited at the edge of the darkness. An
ork stumbled out. Lorm smashed him and the scorcher fell back into the darkness,
leaving a trail of red on the rocky slope.
Apparently unable to coordinate their movements in the darkness, the orks kept
wandering out haphazardly. Lorm and I took care of as many as we could. As soon
as four orks made it out of the darkness at the same time, Lorm and I rushed
back up the hill.
The plan now called for Mestoph to take care of the most determined ork pursuer
or two with a different spell. Nothing happened.
Lorm strode on ahead while the orks gained on me. They say never look behind
you when you're in a close chase because it slows you down. I looked. The orks
were maybe fifteen of their strides back, swinging their swords across their
bodies as they pumped their arms in time with their legs. They looked angrier
than Lorm had looked. Two of them stopped to draw their bows.
I heard Lorm yell, a peculiar fading yell. The lead ork made an extra effort,
and I promptly did the same. I reached the crest at top speed and dived for the
cover of the boulder. I remember thinking, "That doesn't look like Mestoph's darkness
spell," then falling.
Darkness again surrounded me as I fell, interrupted by an occasional flash of
blue light ahead of me. Then I hit something, more gently than I expected, and
my descent stopped. A blue glow enveloped me, then I was falling again, but not
too fast. Another hit. Another blue glow. Another fall.
Soon I realized I was inside some type of shaft carved into the hill, and the
blue glows were coming from runes carved into the shaft's walls about every three
body lengths. I passed about a dozen levels of runes before landing on the rocks
at the bottom of the shaft.
As I checked for broken bones, a flame sputtered, died, then another sputter
turned into a warm yellow glow. Mestoph had lit a torch. While Lorm just sat
there, looking a bit dazed, Mestoph walked over and handed me the torch. He took
another from his pack, but this one took some time to light because it was damper
than the first. The torch popped and hissed as it caught, illuminating my pack
lying a few feet away. Lorm was already picking his up. Mestoph cleared his throat.
"An illusion hid this shaft until one of my spell castings revealed it. Rather
surprising."
"Mestoph, take a look at this," Lorm said, pointing to the section of wall near
his pack. Mestoph walked over and leaned toward the wall, holding his torch just
above his head.
After a moment of exploring the wall with his fingers, he shivered, pulling
his hand back. He took a deep breath. His fingers went back to the wall.
The wall was covered with curving lines just slightly thicker than my fingernail.
They were carved into the rock to different depths, some as deep as a finger
length. Pacing around the shaft wall, I saw that the lines covered nearly every
inch of its surface, except for occasional palm-sized blank spots. I counted
out seventy paces to circle the shaft. The curlicues rose perhaps five or six
dwarf-lengths from the floor of the shaft. The lines were deepest near three
pitted, metal triangles hanging above a pillared entrance We had found Kaer Jalendale.
Stone doors four dwarf-lengths tall lay cracked on the ground. Apparently, we
were not the first to discover the city.
Mestoph pointed at the triangles.
"Those metal triangles look like they contain orichal They must have been the
wards protecting the town."
Lorm ran his axe across the wall. The rasp was just loud enough to hear above
the splatter of rain overhead.
"And this?"
"I think a Horror etched all this. Every single line has an astral image. I think
these designs sapped the magic from the wards. But carving these lines would
take a year at the very least, and probably closer to five."
"A Horror spent five years breaking into Jalendale?" My voice rose in pitch as
I spoke. I thought of something carving a few lines, stepping back, then carving
a bit more, scratching lines a jeweler would be lucky to make as precisely. Something
carving day after day, year after year, just waiting to get into the town. My
desire for treasure was lessening.
"Did they know?" Lorm asked.
"The citizens? Probably not at first, not until the first ward failed. And by
then it would have been too late to do anything."
Lorm took a long look through the doorway. I decided to check out my short sword.
Mestoph laughed, a quick, high-pitched sound.
"We can wait for the monster out here or look for treasure inside." Mestoph spun
in a half turn, then walked over the broken gates. I took a swig of water and
thought a bit. I suppose only a desperate dwarf thinks on water. Lorm hurled
a stone as far up the shaft as he could, then followed Mestoph inside. I made
my most gallant "after you" bow, then crunched over the broken rock just behind
our troll.
The town smelled dry, musty, like leaves during a parched autumn. I thanked
the Passions for the dry part. Mestoph's map showed a Jalendale built along dwarf
lines. The large central marketplace housed the guild building, the courts and
jail, and the Passions' temple. Eight streets radiated out from the market to
the edge of town, bisected by evenly spaced cross streets, giving Jalendale's
road grid the appearance of a spider web.
Give humans and orks a couple of centuries, however, and they can foul up any
dwarf plan. My first clue was the rope ladders and hemp-and-slat bridges above
us. Jalendale's population must have been larger than planned, and the settlement
had expanded up rather than out. A few buildings were even hewn from the rock
of the cavern ceiling and used as supports to suspend thick cables and ropes.
These ropes, in turn, held platforms and precarious dwellings. Other shacks stood
on platforms resting on pillars set atop the roofs of Jalendale's original buildings.
An incomprehensible series of ropes, rods, and beams connected the entire construction.
I found a nightpost with a light quartz that still responded to touch, and Lorm
fashioned a lantern from the quartz, some rope, and one of his sacks. It gave
off better light than the torches, but Mestoph and I kept ours lit. Light frightens
some things, but fire hurts more of them.
Mestoph tried to lead us to the guild building. We started down the main avenue,
but an array of pillars and cables supporting the city overhead blocked our passage
before we had walked even fifty paces from the gate.
Blocking the main avenue seemed downright ork-stupid. Then I realized that once
the gate was sealed, it wouldn't matter if they blocked the avenue this far from
the market. Nobody would be coming through the gateuntil the day the Horror came
along, that is. The walls all around the jumble showed more of the scrolling
lines, even more intricate than the writing outside the gate.
Mestoph tried another street. It was blocked by shanties. His next choice got
us closer to the marketplace before a thicket of stone spikes closed it off.
A few of the spikes penetrated the walls of nearby buildings.
As we backtracked, Lorm wandered from one side of the avenue to the other, peering
into buildings. I squinted in the glare of the light quartz as he walked over
to me. Lorm shifted the lantern to his other hand, then whispered, "Where are
all the bodies?"
"Maybe the Horror ate them all."
"Even all the bones?" Lorm blinked his eyes.
"Maybe it's a very tidy Horror. Maybe it stacked all the bones in a corner somewhere."
"Thief, take a look at these."
I heard the strain in Mestoph's voice. He was standing at the mouth of an alley.
Five crack-ed crystalline shells lay next to a heap of pottery shards. I took
a few steps toward them.
A sharp odor stung my nose as I held my torch close enough to one of the empty
shells to see the gray-streaked ooze. The shells were cysts. Whoever was in charge
had just awakened a welcoming committee.
The shadowmants attacked us when we were nearly halfway to the center of Jalendale.
I heard a fluttering sound and looked up just as two dark shapes swooped at Lorm.
Blunt heads fanned out into pairs of sleek, featherless wings. Bodies tapered
to scorpionlike tails that curved along the under of the creatures. Crystalline-pointed
stingers tipped the tails.
Lorm roared, swinging the light over his head like a sling, and the creatures
rose out of sight on silent wings.
As I drew my sword, four more of the creatures plunged from the darkness above.
Mestoph performed a nimble dive-and-roll to avoid three dark shapes, and I heard
him begin a spell.
I had my sword out and up, hoping to impale a swooping shadowmant. But the dark
form in front of me furiously beat its wings, halting its forward motion in time
to avoid my blade. I parried its tail strike, the stinger coming within an inch
of my face.
I stabbed upward without looking and struck something soft. The shadowmant fluttered
back a few paces, then came at me again. I blindly thrust my sword again, then
felt a thud of its stinger against my cuirbouilli breastplate.
The shadowmant dove at me again. I swung my blade and the creature wobbled back.
I crouched low, and when I heard the flutter I struck, driving as hard as I could
with my legs and arms. I felt a weight on my blade writhe for a moment, then
become still, and I began congratulating myself just as Lorm howled.
I spun to see a shadowmant flopping at his feet, an axe embedded in its dark
flesh. Another fluttered over the troll, its stinger lodged in Lorm's neck. I
ran and hacked the tail off and the shadowmant careened away. Lorm dropped his
axe and fell to his knees, head to the ground, left hand opening and closing
spasmodically, right hand clutched to his neck. I pulled out a poultice.
"Don't touch me, wormbeard!"
I stepped back, hands to my shoulders, palms facing out, fingers apart. Lorm
needed the poultice, but I could wait until he felt less like pulling off my
arms.
Three shadow lay on the ground. Mestoph eyed two dark shapes circling above
his head. He spoke and the shadow-mants spiraled up and away from us.
Lorm nodded to me. Mestoph walked toward us, but when he saw what I was doing,
he turned away. The elf made a big display of studying his map.
I drew one of Lorm's knives, testing it on a plucked beard hair to make sure
it was sharp. I tried to cut a small slit near Lorm's wound.
"Ahhoww!"
"Sorry. If troll skin were a little less tough, this would be easier."
"If dwarf hands didn't shake, it would be easier."
I finally managed a clean cut. I applied pressure around the wound with both
hands, then tried to suck the wound clean. I felt his neck buzz as he spoke.
"Have you ever seen a Horror?"
I pulled away, remembering to spit. I didn't know whether the bitter taste was
the poison or the troll blood.
"No. You?" I went back to the wound.
"Years ago my father's captain received a mindplea from some Caucavik kin. We
launched our ship, flew all damn night, arrived exhausted. We found all the adults
dead, lying all about the place in different stages of rot. The children were
alive, except for the babies who died from neglect."
I spit a second and third time. Lorm kept talking.
"I was scouting for survivors when I saw the Horror. It was like a slug, mottled
yellow and white. It was only half my size, around a corner and two steps away."
"You mean twice your size?" I started shaking the vial containing the poultice.
It began to warm.
"No, half. I caught myself thinking, this can't be what killed all these people.
It didn't make sense. I took a step toward it. That was as far as I got. Glittering
silver lines appeared where its eyes might have been, and I stopped dead. It
looked at me, then turned away, moving slower than I could ever walk. I couldn't
move until it was out of sight."
I took the poultice from the vial. Warm and moist, it smelled of basil. I carefully
placed it into the wound. Lorm flinched very little.
"We took the children back home with us. As time passed, the Horror touched each
of them, one by one. One's voice became painful to hear, another congealed mead
when she got too close. One by one, we threw the children out of the hold. A
couple left before we had the chance."
"Can you sit up?" I helped the troll as best I could by getting a good grip on
his shirt near his shoulder blades.
"I remember thinking that the Horror had gotten two holds."
"Can you stand?"
"Not yet. I always wondered what would have happened if I could have taken that
second step."
"Probably it would have blown you to flaming bits. Come on, let's try the standing
thing now."
I put my back to his hip, planted my feet and pushed. Lorm pushed back, sliding
up my back to a standing position. He leaned forward, hands on his knees, gasping
for breath.
"Sure your poultice is going to work?"
"Should. I chose these carefully."
"Doesn't feel right yet. Just like this place. This whole place feels wrong. The
smell."
"Smells likes leaves to me."
"Dry leaves. It's pouring outside. It's desert dry in here."
"Maybe " I stopped talking. None of my maybes sounded good. I finished with a
weak, "You should be fine."
Lorm took a step. He winced, a funny expression on a wart-covered old troll.
One tusk poked through his familiar, lopsided grin.
"Maybe. Thanks for your help, Ragnar."
I blinked. The three of us had met in Throal. Some on the road to Jalendale
they lost "Ragnar." I became "dwarf," sometimes "thief." It struck me that a person's
name was the only thing you could steal by refusing to use it.
"If the short and the tall are ready to go?" I matched Mestoph's mocking bow up
with one of my own.
As Mestoph led us, which is to say he walked a few steps ahead of us. Each time
we found the way blocked, Mestoph would then stand and contemplate the next direction
to try, and thus we lurched through the maze of Jalendale.
While Mestoph pondered, Lorm and I poked around in nearby buildings. The shops
were in ruins. Not the buildings themselves, just the items inside. A porcelain
shop with every plate pulverized, every vessel shattered. A goldsmith's every
case shattered, every flattening hammer bent, every foil knife broken in two.
I saw not one undamaged piece of furniture, not one whole item of merchandise.
Lorm spent less time searching than sitting down. He was still breathing, so
the poultice must have had some effect. Ragged breaths said it was not yet enough.
Following Mestoph's latest direction, we came to a crossroads that led to the
marketplace. The intersecting road was gone, replaced by a trench some twenty-five
paces wide and, well, much deeper.
As Mestoph and I approached the trench, lights winked on in the square across
the way. New lights appeared with each heartbeat, revealing a massive shadow.
Mestoph and I gazed at the marketplace. A huge, irregular structure stood where
Mestoph's map showed three buildings. Built like a primitive mound, stones of
all sizes formed its walls and roof. Soon the open plaza shimmered with the sheen
of iridescent blues, purples, and silver-whites.
"Cadaver men!"
Until Lorm's shout I had been unaware that I was staring at the plaza. Mestoph
had three steps on me by the time I turned around and saw eight shapes walking
toward us.
Lorm had taken cover in an empty shop. He sat inside the doorway, axe lying
on the ground beside him.
Mestoph stopped running and crouched in a defensive posture, walking crab-style
toward the nearest building. Apparently he'd decided he wasn't going make it past
the cadaver men. My heart and legs thought it was worth a try, but my mind told
me to stick with Mestoph. I sidled along with him. My sword only shook a little.
The cadaver men had been orks once. Two still had their ornamental gold tusk-caps.
Their braided black hair was dusty and their mummified flesh creaked more than
the leather armor they wore. The two with the tusk-caps carried swords and had
backpacks slung over their shoulders. Six more staggered along with spears in
one hand, rope or wood in the other. They smelled of pepper and rot, as if a
chef had tried to conceal the smell of a bad piece of meat.
They walked right past us.
Let me say that again, in case you missed it. Eight cadaver men had us pinned,
and they walked right past us. They walked to the edge of the trench. They dropped
two coils of rope. The rope twitched, then snaked its way through the air to
the other side of the trench.
Mestoph inhaled sharply. His face was contorted in pain. Little by little, he
regained control of his expression. His features calmed.
"The Horror is close."
Lorm joined us. We watched the cadaver men as they moved away from the trench
one by one. One lone cadaver man pounded in a final stake. He finished his task
with a ringing strike, then gathered his tools and rejoined his companions.
The eight cadaver men blocked the road we had taken coming in, and I knew they
would stand there forever. Lorm wrung the haft of his axe as if it were a wet
cloth.
"Ragnar, when a Horror asks you to visit him, is it foolish to say no?"
Mestoph stared blankly at the bridge. His amber eye went milky, as if the color
of his hair had somehow bled through. His eyebrows furrowed, then shot up high
on his forehead. He started toward the bridge.
"If he wanted us dead, the cadaver men would have attacked. He wants something
from us he cannot get if we are dead."
"So he kills us after we do his bidding," I said.
Mestoph stopped for a second, legs apart, arms raised. "We can try to outthink
him, out-wait him, or out-fight him. I know which is my best chance." He turned
and began walking again.
Lorm took one wobbly step, steadied himself, and followed Mestoph. So did I.
Hundreds of carvings like those by the gate covered the plaza. Our boots made
a scratching sound as we walked, as if we were sliding across invisible sand.
Each step was like a knife-edge gliding along the soles of my feet, feather-soft
yet sharp.
We made our way toward the mound in the center of the plazait seemed the only
place to go. I could see a pointed archway. Inside the mound was a cool darkness.
I blinked, then it was next to Mestoph. Twice as tall as me, it wore high boots
the color of burnished brass. Six-fingered gauntlets curved into moving tendrils
the size of my little finger. Each tendril ended in a clear, sharp gem, each
with an edge finer than a knife-blade. A brass breastplate of at least a finger's
width covered its torso, and gritty, dun-colored smoke seemed to flow from the
breastplate to form its neck and limbs.
The face froze me in my tracks. The whitish-gray color of mushrooms and tree-rot,
it looked like a skull built entirely of worms. The worms squirmed in a pattern
most active around its eye sockets. A single worm protruded from the center of
each socket.
Two droplets of blood burst from Lorm's wound, drawn by magic to the Horror.
They exploded with a white flash and sizzle on its armor. The Horror flinched
and the worms of its face twitched and rolled a bit faster.
It opened its mouth to speak, revealing the writhing mass of its tongue. When
it spoke my lungs burned and my mouth dried.
"The one who brings me the small orichalcum shield lives. The others "
The Horror swept his hand past me. One of the gems on his finger-tendrils touched
my face and bones in my legs snapped. Blinding pain accompanied popping sounds
as muscle disconnected. I fell forward. Several of my ribs twisted and snapped.
I screamed, I blubbered, I tried to crawl away, but I could not control the spasms
of my body. I spit up a mouthful of vomit, bitter bile spilling over my lips
and matting my beard. My legs jerked wildly. I could not even beg.
Then the pain stopped. My body was mine again, impossibly whole. The Horror
stood over me, watching me carefully.
I ran. I ran in a blind panic toward the mound. I slammed into a wall, bounced
and fell. I got up, slammed into the wall again, still screaming. Lorm reached
out of the mound to pull me the few feet sideways to the door. I lunged inside.
I do not know how long I sat rocking myself. I remember Lorm persuading me to
drink something, and Mestoph asking me questions.
"I think our dwarf is with us again."
Mestoph knelt beside me, then handed me one of his flasks. I took a sip of wine,
passed it back to him.
"You have been out for some time. Welcome to your new home."
"Where are we?"
"We are in the biggest mausoleum I have ever seen."
The sweep of Mestoph's arm took in the entire building. Atop eight pillars sat
light quartz illuminating perhaps forty box-frames, each nearly fifty arm-lengths
high. Each frame was like a gigantic library shelf, filled with bodies rather
than books. Most were wrapped in burial shrouds, a few in robes or armor. The
place smelled overwhelmingly of cloves, with just a hint of dry rot.
Mestoph rose, gesturing to me to follow. As I walked behind him I noticed a
couple of new books in his backpack. In the middle of the mausoleum, eight altars
surrounded two sloped, square pits, each pit deepest in the center. One altar
stood on each side of each square. Each altar was carved with troughs leading
to the pits. The troughs fed into notches running to the center of each pit,
each holding a brilliant golden shield. The light struck the shields and flowed
and dazzled in a way impossible even for pure gold. Orichalcum.
Mestoph brushed a lock of hair away from his ear.
"The shields are magical protections. The magic was strengthened by the blood
of the citizens."
"They killed themselves?"
"Sacrificed, almost down to the last man. Last few in here took poison. The larger
shield protects this tomb from being entered or harmed by the 'destroyer of our
brethren' or his 'unliving servants.' The smaller prevents the 'destroyer of our
brethren' from moving more than a few hundred yards away from it."
"Destroyer of our brethren?"
"I think they enchanted eight of their citizens, left them outside this tomb.
Their deaths triggered the magic in the shield."
"Those are the cadaver men?"
"Yes, but they would have been alive then."
I thought about the citizens of Jalendale. A Horror gnawing his way through
the town's defenses. No magic strong enough to stop him from coming in. But they
had one desperate way of preventing the abomination from harming another town.
"They left plenty of loot." Lorm nodded toward a wall. I could see the gleam of
neatly stacked gold. Items in chests and bins, weapons laid out in a panoply.
It all looked attractive. But not as attractive as I thought it would.
"Pick something light." Lorm held up a gleaming dagger. Its pommel was carved
into a wolf's head and its blade gleamed with the same fire as the shields. "Our
plan requires speed."
I walked toward the treasure. Lorm directed me to a small pile.
"Mestoph separated out some of the more promising items."
I started sorting through the loot. I rejected a sword with five matching emeralds
in its hilt, but paused to consider a helmet that was as clear as glass and lighter
than ten coins.
"Those bracers," Lorm said, pointing to finely hammered copper bracers adorned
with jade and lapis lazuli, "probably have defensive magic. Might as well take
something that will help you get out of here."
I fingered the bracers, then took the helmet. Lorm grinned. I tried it on. Fit
was a little big, but the helmet felt cool and somehow reassuring. I stashed
my old helmet in my pack.
Mestoph was reading one of the books when we walked over. Lorm nodded in his
direction.
"While you were worthless, Mestoph read. He's already reversed the levitation
magic in the shaft. It should now push us up and out."
"How do we get past the Horror?"
"Mestoph starts working on a spell. I take the shield outside. When creepy comes
for the shield, I whack him long enough for the spell to finish. You run out
and throw the shield back in here, out of his reach. Elfie throws the spell.
While creepy recovers, we head out of town. Got it?"
"I have my doubts about running out there to get the shield. And serious doubts
about you whacking creepy long enough for Mestoph to take a breath, let alone
finish a spell."
Lorm swung his axe in a lazy arc, stopping the axe in mid-swing. He loosened
his grip, letting the haft slide down until his right hand rested just below
the axe-head. His left hand tested the edge.
"This is my axe. My grandfather made it for my father. He told my father the
axe was destined to blood a Horror, perhaps slay one."
"Sure, once the Horror kills you, he can use your axe to whack his friends."
A page rustled.
"You are unduly pessimistic, dwarf."
"Name's Ragnar."
Mestoph closed his book and regarded me with that amber eye.
"Ragnar. The good people of Jalendale did not die in vain. They left detailed
records behind, and so we know this Horror is somewhat vulnerable to life magic.
Are we ready?"
Lorm nodded vigorously. I shrugged. Mestoph reopened his book. Lorm set his
axe down. He drew his newly acquired wolf-handled dagger and carefully cut his
left forearm three times. He sheathed the dagger. The troll picked up his axe
and began to apply his own blood to the blade.
I walked back to the pit and got the smaller shield. When I returned I saw Lorm
had spread a generous coating of blood on his axe. He looked up.
"Just in case things go wrong, I want you to know the poultice finally worked.
You chose well."
"What could possibly go wrong, Lorm?"
The troll snorted. I handed him the shield. We watched Mestoph work his way
through the spell. The elf spoke softly, his fingers moving in time with his
words. His right eye was closed. His left eye swirled with light. He began to
speak more slowly.
"That's the signal."
Lorm took four steps out, then dropped the shield and stood on it.
"Here's your cursed shield!"
The Horror appeared a yard from Lorm, its tongue flailing like a snake on fire.
Lorm stepped toward it, swinging his axe. The weapon found the Horror's breastplate,
and the blood on the axe flared into white fire. The Horror hissed and screeched.
Lorm roared.
I finally remembered to get the shield. I scrambled for it, picked it up as
Lorm rang another blow off the Horror's armor. I carried it back into the tomb.
Once inside I saw Mestoph fling his arms up and heard him shout three elvish
words.
Thousands of droplets of water appeared, then coalesced into dozens of spinning
blades. The blades flew around Lorm, striking the Horror. The screech turned
into a scream. The blades tore wisps of dun-colored smoke from his legs and arms
and sliced a tendril off its left hand. They rang and sizzled against its breastplate.
The Horror spun around. Two of the blades caught him in the side of his head,
sending shreds of white worm through the air.
Mestoph was already running, and so I followed his lead. Lorm took one last
swipe then brought up the rear.
"Follow me! I found more maps in the tomb and I think I can get us to a clear
avenue!"
We crossed the bridge and turned left. We ran past a plaza with four brass poles,
through dusty alleys, down a road with shops with blue doors, then turned right
at a dry fountain with lion-head spouts onto a broad avenue. Mestoph's laugh boomed
down the dead streets of Jalendale. The magician slowed to a walk. I caught up.
Lorm was huffing half a dozen paces behind. Lorm bellowed.
"Whacked him pretty good, I'd say."
The Horror appeared next to Mestoph. His left eye-worm twitched uncontrollably
as he reached out to touch the magician. Mestoph tried to dodge, but the elf
reacted too slowly. A sucking, tearing sound came from within him and he began
screaming. Then his hair whipped up and forward and his screams suddenly grew
strangely muffled.
I screamed too, a dry, pitiful noise. I was staring at Mestoph's eyes and mouth,
which were on the side of his face. The Horror had torn the skin loose from muscle
and was shifting it around the elf's body.
Mestoph's blood did not flow so much as gush toward the Horror, transforming
into burning white ribbons that wrapped around the entity. The Horror's triumphant
screams drowned out our own.
The Mestoph-lump collapsed to the ground. The left side of the Horror's face
was a smoking, ruined mass. It pointed at Lorm.
"Get me the shield."
Lorm started to run. He took five fast steps, then stopped and turned around.
His eyes shone with a silvery web. The Horror hissed.
"Once Horror touched, never free. Get me the shield!"
I tried to tackle the troll as he started to move, but he batted me aside. The
Horror turned his gaze on me.
"Nothing more from you."
I was frozen to the ground. The Horror stared at me with his one good eye. His
seared tongue wiggled back and forth, as if it were tasting my fear and anguish.
Apparently the Horror's momentary distraction provided Lorm a brief second of
self-control, because he suddenly flung himself at the entity, the wolf's-head
dagger flashing in his outstretched hand. The Horror snapped its head around
and Lorm crumpled to the ground with a strangled cry. Blisters boiled up on the
troll's green skin, releasing rivulets of blood as they burst.
"Noooo!"
I do not remember whether that was my scream, or the Horror's. The entity tried
to reach the troll, but the blood now pooling on the ground sparked when it approached.
The Horror staggered back and began to hiss rhythmically.
I struggled to gain control of my legs, then knelt by Lorm. His cloudy yellow
eyes met mine for a split second then darted toward the axe at his side.
I grabbed for the weapon, but could barely lift the damn thing. Finally I worked
the blade around the pool of troll blood. Lorm's breathing rose and fell in time
with the Horror's hiss.
When I charged, the Horror looked up but did not move; its hiss just grew a
little louder. The axe wobbled a bit at the top of its arc and my resolve wavered,
then I crashed the weapon onto the thing's head. I felt a jolt, heard a brittle
crunch and smelled the odor of rotted wood.
The Horror lurched back. I held onto the axe, which jerked free as the Horror
moved. The creature had no working eyes. But it kept hissing. I could no longer
lift the axe. I looked over at Lorm, saw he was dead.
I clutched the axe to me. The hiss told me to leave it. I turned around.
This hiss told me to stay. I took a step. The hiss grew loud-er, almost strident.
Another step. Then another. The hiss grew weaker, thinner. Then I could no longer
hear it.
I found my way back to the shaft. Struggling to climb up to the first blue rune,
I was dimly aware of the cadaver men entering the chamber, climbing after me.
I heard them scrabble at the wall. I reached the rune.
A warm sensation lifted me, then hurtled me upward. I passed from rune to rune,
gathering a little more speed with each.
I shot out of the shaft, over the unsuspecting sentries the scorchers had posted.
They might have pursued me if the cadaver men had not appeared to keep them busy.
I walked as far as I could, reaching the village of Twin Chin well into the next
morning. There I stopped and slept for days. I do not think I let go of Lorm's
axe that whole time.
Many years have passed since that night, and I have survived my share of adventures.
But one task remained unfinished, one I believed I would take to my grave undone.
But tonight I walked into this tavern and saw you and heard your tales, the stories
of your adventures. Now I have hope that it will be completed.
Take this axe. It is Lorm's axe. His grandfather made it for his father. It has
blooded a Horror. Perhaps now it shall slay one.
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